Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 8768315236611093752 121 weedlayer the Shooter (level 5, 0/41 HPs) Began as a Coglin Hunter on Apr 25, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (924 turns). weedlayer the Shooter (Coglin Hunter) Turns: 924, Time: 00:00:36 Health: 0/41 AC: 3 Str: 11 XL: 5 Next: 5% Magic: 5/5 EV: 12 Int: 8 God: Gold: 77 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Eideard} rCold . . . (100%) c - +0 sling {Merenptah} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Eideard} c - a +0 sling (offhand) {Merenptah} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of summoning {unknown} d - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} Potions f - a potion of heal wounds {unknown} j - 2 potions of mutation {unknown} k - a potion of curing {unknown} l - a potion of might {unknown} Skills: + Level 3.0 Fighting * Level 4.7 Ranged Weapons + Level 2.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 65% 2 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Eideard} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (69% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Eideard} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (69% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. The gnoll barely misses you. Fire: a) +2 sling {Eideard} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (69% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 3! You have reached level 5! Unknown command. Fire: a) +2 sling {Eideard} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (69% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You die... ###................# #................# #.......j........# #................# !..............# .......####..### #.....# ##j# ##..## #)# #.# #@# .. #..# . ##..# .# #.# ####.# .# .....# .# ....##.. # <....... ...###.. You could see a gnoll. Vanquished Creatures A phantom (D:2) 2 gnolls (D:2) 3 dart slugs (D:1) 5 endoplasms (D:1) 4 hobgoblins (D:1) 4 ball pythons 2 bats (D:1) 2 frilled lizards A goblin (D:1) 2 kobolds (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weedlayer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 147 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 485 | D:1 | Reached skill level 4 in Ranged Weapons 698 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 907 | D:2 | Encountered a phantom 911 | D:2 | Killed a phantom 912 | D:2 | Reached XP level 4. HP: 18/34 MP: 4/4 924 | D:2 | Reached XP level 5. HP: 6/41 MP: 5/5 924 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic D:2: layout_rooms, minmay_misc_feat_pillars, minmay_pentomino_t2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.7 Ranged Weapons | 4 | 4.7 Fighting | 3 | 3.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 88 | 12 || 100 Armour: Leather armour | 6 | 6 || 12 Dodge: Dodged | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 936 | 913 | 23 | 0 | 791 | 2 | 468.0 | Dungeon | 936 | 913 | 23 | 0 | 791 | 2 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 827 daAuts D:2: 109 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+