Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 1595145980146058248 12 weedlayer the Ducker (level 2, -2/23 HPs) Began as a Merfolk Gladiator on May 18, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (630 turns). weedlayer the Ducker (Merfolk Gladiator) Turns: 630, Time: 00:00:27 Health: -2/23 AC: 5 Str: 14 XL: 2 Next: 33% Magic: 2/2 EV: 12 Int: 7 God: Gold: 15 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of gloves (worn) Jewellery g - an amulet of the acrobat Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of immolation {unknown} h - a scroll of identify {unknown} Potions d - a potion of moonshine {unknown} f - a potion of resistance {unknown} j - a potion of mutation {unknown} Skills: + Level 2.4 Fighting * Level 3.7 Long Blades - Level 2.0 Throwing + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The rat barely misses you. You barely miss the rat. The rat closely misses you. You hit the rat. The rat is heavily wounded. The rat barely misses you. You completely miss the rat. The rat is heavily wounded. The rat misses you. You hit the rat. You kill the rat! The endoplasm quivers. The endoplasm freezes you. You are frozen. The rat barely misses you. The endoplasm freezes you. You are frozen. You closely miss the rat. The rat closely misses you. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The rat bites you but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The rat bites you but does no damage. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm is heavily wounded. The rat bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is heavily wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #### ...# ####### ...# #.....# ...## #.....# ....### #.....# ......#######...r.# .....|..........@.# #############...J.# # #.....# # ####.....# # #######..#.....# ####....)..##.....# .....###..######### ###### #.## ########.# You could see an endoplasm and a rat. Vanquished Creatures 5 endoplasms (D:1) A quokka (D:1) 6 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weedlayer the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 360 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 630 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_rooms Action || total ---------------------------++------- Attack: Normal || 37 Melee: Long sword || 37 Stab: Sleeping || 1 Armour: Leather armour || 16 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 636 | 609 | 27 | 62 | 434 | 1 | 636.0 | Dungeon | 636 | 609 | 27 | 62 | 434 | 1 | 636.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 636 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+