weedlayer Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (4, 7, D:1) a +0 spear a +0 chain mail a hobgoblin corpse (skeletalised by now) (6, -3, D:1) a bat corpse (skeletalised by now) (7, 0, D:1) a frilled lizard corpse (skeletalised by now) (8, 15, D:1) a bat corpse (skeletalised by now) (9, 0, D:1) a quokka corpse (skeletalised by now) (11, -7, D:1) a bat corpse (skeletalised by now) (17, 15, D:1) a rat corpse (skeletalised by now) (18, -14, D:1) a ball python skeleton (35, -12, D:1) a ball python corpse (skeletalised by now) (39, -10, D:1) a quokka corpse (skeletalised by now) (42, -17, D:1) a ball python skeleton (48, -14, D:1) a ball python corpse (skeletalised by now) (48, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (6, -14, D:2) a +0 robe (16, -1, D:2) 6 poisoned darts (18, -27, D:2) a rat corpse (skeletalised by now) (23, -28, D:2) a parchment of Searing Ray (29, -17, D:2) 4 poisoned darts (34, -27, D:2) a parchment of Iskenderun's Mystic Blast (41, -30, D:2) a hobgoblin corpse (skeletalised by now) (41, -17, D:2) a +0 sling a +0 club a goblin skeleton (42, -17, D:2) a +0 club (45, -14, D:2) an adder skeleton (51, 2, D:2) a +0 club (57, -34, D:2) a +0 dagger (58, -14, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar of holy wrath (17, -10, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (18, 5, D:3) a +0 leather armour (30, 9, D:3) a river rat skeleton (31, 8, D:3) a frilled lizard skeleton (33, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (35, -11, D:3) a ball python skeleton (35, 22, D:3) a +0 club (36, -12, D:3) a +0 dagger a goblin skeleton (37, -10, D:3) a +0 dagger a +0 hand axe a hobgoblin corpse (skeletalised by now) (37, -8, D:3) a +0 dagger a +0 club a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (37, -7, D:3) a +0 club a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (37, -6, D:3) a +0 club (37, -5, D:3) a +0 club (38, 19, D:3) a quokka corpse (skeletalised by now) (42, 0, D:3) a +0 dagger (42, 17, D:3) a +0 rapier (45, 0, D:3) a +0 plate armour (45, 3, D:3) a rat skeleton (47, 8, D:3) a parchment of Magic Dart (48, 7, D:3) a +0 mace (49, 17, D:3) an adder corpse (skeletalised by now) (54, 8, D:3) a +0 club (56, -6, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (3, -3, D:4) a +0 chain mail (9, 12, D:4) a +0 dagger (20, 2, D:4) a +0 ring mail (22, -12, D:4) a +0 helmet (28, -15, D:4) a +0 leather armour (35, 18, D:4) 6 poisoned darts (41, 12, D:4) a +0 leather armour a +2 heavy war axe an orc skeleton (41, 17, D:4) a +0 ring mail (42, 14, D:4) a +0 robe a +0 dagger (42, 15, D:4) a +0 robe a +0 dagger an orc skeleton (42, 17, D:4) a +0 dagger (46, -5, D:4) a +0 halberd (47, -6, D:4) a +0 whip a +0 flail (47, -5, D:4) a +0 leather armour a +0 whip a gnoll skeleton (47, -2, D:4) a +0 short sword a hobgoblin skeleton a kobold skeleton (52, -9, D:4) a +0 club (63, 13, D:4) a +0 club an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -2, D:5) a boomerang a +0 hand axe an orc skeleton (5, -8, D:5) a +0 leather armour a +0 whip an orc skeleton (15, -28, D:5) a +0 flail a +0 leather armour (15, -26, D:5) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (17, -33, D:5) a +0 flail the Necropolis (0, 0, Necropolis) a +1 dagger of electrocution (7, 4, Necropolis) the medusa talisman "Imened" {rCorr} [medusa talisman] rCorr: It protects you from acid and corrosion. (13, 0, Necropolis) a -2 sling a -1 mace (45, -4, Necropolis) a +0 glaive (45, 0, Necropolis) 14 gold pieces (46, -1, Necropolis) the Omnibus of Rot Spells Type Level a - Grave Claw Necromancy 2 b - Vampiric Draining Necromancy 3 (unseen) (47, -9, Necropolis) a +0 hand axe (47, 0, Necropolis) 12 gold pieces (47, 1, Necropolis) the +1 scale mail of the Dozen Artists {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (48, 0, Necropolis) 20 gold pieces (49, -1, Necropolis) the +7 dagger "Hydra's Death Toll" {drain, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (50, -1, Necropolis) 19 gold pieces (50, 0, Necropolis) 14 gold pieces