weedlayer Level 1 of the Dungeon (9, -6, D:1) a rat corpse (skeletalised by now) (12, -15, D:1) a +0 club (15, -8, D:1) a bat skeleton (23, -12, D:1) a +0 dagger a stone a kobold skeleton (24, 6, D:1) an inkwell talisman (27, -15, D:1) a +0 dagger (34, 8, D:1) a hobgoblin corpse (skeletalised by now) (35, -16, D:1) a bat corpse (skeletalised by now) (49, -15, D:1) a ball python corpse (skeletalised by now) (51, -14, D:1) a rat skeleton (55, -3, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 19, D:2) a +0 short sword (5, -10, D:2) an amulet of regeneration (14, -15, D:2) a +0 dagger (16, 17, D:2) a +0 scale mail (17, 2, D:2) a ball python corpse (skeletalised by now) (22, 3, D:2) a +0 hand axe (26, -14, D:2) a hobgoblin corpse (skeletalised by now) (29, 11, D:2) a quokka skeleton (30, -2, D:2) 4 poisoned darts (34, -7, D:2) a +1 hand axe of freezing (45, -4, D:2) a ball python skeleton (53, -6, D:2) a +0 scale mail (53, 23, D:2) a +0 leather armour (62, 33, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Woroc's Antique Armour Shop the +1 helmet of Absence {Snipe, *Silence rElec Dex+4 Slay+3} (1185 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +2 pair of gloves (445 gold) a +2 plate armour of poison resistance (864 gold) a +4 ring mail of cold resistance (837 gold) a +2 robe of positive energy (402 gold) a +0 robe (24 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (2805 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 25, D:3) a ball python corpse (skeletalised by now) (18, 4, D:3) a bat corpse (skeletalised by now) (19, 8, D:3) a +0 ring mail (20, 20, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (20, 21, D:3) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (23, 20, D:3) a hobgoblin corpse (skeletalised by now) (25, 8, D:3) a +0 ring mail (25, 11, D:3) a +0 short sword (25, 12, D:3) a +0 robe (25, 37, D:3) a rat skeleton (27, 39, D:3) a +0 dagger (37, 27, D:3) a +1 vampiric dagger (38, 19, D:3) a +0 pair of gloves (38, 38, D:3) a ball python skeleton (39, 32, D:3) 3 poisoned darts (39, 36, D:3) a +0 club (43, 32, D:3) a +0 short sword (49, 27, D:3) a +0 spear (50, 9, D:3) a +0 cloak (52, 26, D:3) the ring of Nihilism {Wiz Str+5 Int+4} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). (54, 9, D:3) a rat skeleton (55, 13, D:3) an adder corpse (skeletalised by now) (58, -3, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (3, -21, D:4) a +0 robe a +0 scythe of entangling (9, -16, D:4) a +0 leather armour (12, -13, D:4) a +0 spear (14, -11, D:4) a +0 halberd a +0 flail a gnoll skeleton a gnoll skeleton (15, -10, D:4) a +0 great sword a gnoll skeleton (17, -37, D:4) an adder skeleton (20, -43, D:4) a +0 rapier a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (20, -40, D:4) a +0 robe a +0 dagger (23, -33, D:4) a +2 heavy dire flail a +0 ring mail of fire resistance the human corpse of Edmund (skeletalised by now) (30, -13, D:4) a +0 robe a +0 dagger (31, -15, D:4) a +0 club (33, -13, D:4) a +0 ring mail a +0 club (34, -12, D:4) a +0 short sword (35, -11, D:4) a +1 flail of holy wrath a +0 leather armour a +0 falchion (42, -9, D:4) a +0 leather armour (43, -50, D:4) a +0 giant club (46, -32, D:4) a +0 ring mail (48, -54, D:4) a +0 ring mail (56, -12, D:4) a +0 scale mail Level 5 of the Dungeon (4, -3, D:5) a hound skeleton (14, 25, D:5) a ring of see invisible (15, -4, D:5) a +0 robe (19, 4, D:5) an adder skeleton (28, 9, D:5) an adder skeleton (31, -12, D:5) a +4 ring of protection (37, 27, D:5) a +0 short sword (44, -20, D:5) a +0 hand axe (44, 10, D:5) a hound corpse (skeletalised by now) (46, 17, D:5) an orb of attunement (51, -2, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a maw talisman (5, 22, D:6) 5 poisoned darts (21, -10, D:6) a +0 chain mail (24, -9, D:6) a black bear corpse (skeletalised by now) (28, -6, D:6) a +0 pair of boots (31, -13, D:6) a parchment of Passwall (36, -8, D:6) an iguana corpse (skeletalised by now) (42, -14, D:6) a +0 giant club an ogre corpse (47, -3, D:6) a +0 whip the Ecumenical Temple the Necropolis (0, 0, Necropolis) 10 gold pieces (0, 1, Necropolis) a +2 leather armour of poison resistance (unseen) (0, 2, Necropolis) the +0 dire flail of In Flagrante Delicto {flame, ^Fragile rF++ Will+} ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (0, 3, Necropolis) 12 gold pieces (0, 4, Necropolis) 13 gold pieces (0, 5, Necropolis) 15 gold pieces (0, 28, Necropolis) a dragon-coil talisman (41, 14, Necropolis) 14 gold pieces (41, 15, Necropolis) a scroll of fog (42, 17, Necropolis) the +9 halberd of Raqymp {venom, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen)