weedlayer Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (3, 2, D:1) a +0 leather armour (12, 12, D:1) an amulet of faith (13, 41, D:1) a +0 dagger (13, 42, D:1) a +0 leather armour (14, 50, D:1) a rat corpse (skeletalised by now) (14, 52, D:1) a rat corpse (skeletalised by now) (15, 26, D:1) a +0 leather armour (15, 44, D:1) a +0 dagger of freezing a goblin skeleton (18, 55, D:1) a ball python corpse (skeletalised by now) (18, 56, D:1) a +0 spear (19, 56, D:1) a +0 spear (19, 58, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, 39, D:1) a +0 club (31, 31, D:1) a staff of conjuration (36, 27, D:1) a quokka skeleton (36, 51, D:1) a +0 barding (38, 29, D:1) a quokka skeleton (44, 13, D:1) a +0 dagger (46, 13, D:1) a +0 dagger a goblin skeleton (50, 27, D:1) a +0 whip (56, 48, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, 14, D:2) a +0 short sword 4 stones (4, -1, D:2) a +0 ring mail (7, 1, D:2) a +0 rapier (7, 16, D:2) a +0 scythe of venom (8, 16, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (10, 20, D:2) an orb of glass (17, 19, D:2) a +0 falchion (20, 23, D:2) an adder corpse (skeletalised by now) (24, 34, D:2) a +0 whip (30, 16, D:2) a rat corpse (skeletalised by now) (30, 35, D:2) 5 curare-tipped darts (35, 15, D:2) a +0 dagger (36, -13, D:2) a +0 dagger of draining (36, 18, D:2) a +0 chain mail (39, 15, D:2) a +0 leather armour Level 3 of the Dungeon (5, -5, D:3) a +0 falchion (10, 6, D:3) a hobgoblin corpse (skeletalised by now) (19, 9, D:3) a +0 robe (20, -2, D:3) a frilled lizard skeleton (21, -5, D:3) a +0 club 3 stones a kobold skeleton (21, 2, D:3) a +0 whip a kobold skeleton (26, 26, D:3) the +1 leather armour of Veqif {Rampage rPois rN+ Stlth-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. (35, 26, D:3) a +0 club (37, 33, D:3) a +0 ring mail (38, 4, D:3) a +0 hammer (39, -10, D:3) 6 datura-tipped darts (39, 30, D:3) an adder skeleton (43, 29, D:3) an adder skeleton (47, 34, D:3) a ribbon worm corpse (48, 1, D:3) a +0 dagger (50, -5, D:3) a +0 whip a +0 whip a gnoll skeleton (51, -5, D:3) a +0 spear (52, 34, D:3) a +0 club (58, 8, D:3) a rat corpse (skeletalised by now) (62, 11, D:3) a +0 falchion Level 4 of the Dungeon (1, -1, D:4) a hobgoblin corpse (6, -2, D:4) a +0 hand axe (27, 8, D:4) a +0 whip a +0 flail a +0 dagger an orc corpse an orc corpse (28, 8, D:4) a +0 whip a +0 trident a +0 leather armour (29, 8, D:4) a +0 short sword an orc corpse (32, 8, D:4) a +0 hand axe of venom (still there?) a +0 leather armour (still there?) an orc corpse (still there?)