weedlayer Level 1 of the Dungeon (7, -26, D:1) a +0 long sword of electrocution (16, -25, D:1) a staff of fire (19, -14, D:1) a +0 whip a kobold skeleton (23, -14, D:1) a +0 club a +0 short sword 6 stones a +0 whip a +0 club a kobold skeleton a goblin skeleton (27, 2, D:1) a frilled lizard corpse (skeletalised by now) (36, -7, D:1) a +0 club (40, -3, D:1) a ball python skeleton (51, -20, D:1) a ball python corpse (skeletalised by now) (55, -6, D:1) a +0 leather armour (57, -27, D:1) a ball python corpse (skeletalised by now) (69, 14, D:1) a +0 robe Level 2 of the Dungeon (4, 23, D:2) a +0 whip a kobold corpse (skeletalised by now) (8, 26, D:2) a quokka corpse (skeletalised by now) (9, 17, D:2) an adder corpse (skeletalised by now) (10, 20, D:2) a +0 dagger (25, 33, D:2) a +0 ring mail (26, 20, D:2) a +0 short sword a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (27, 18, D:2) a rat corpse (skeletalised by now) (27, 38, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 52, D:2) a +0 club (29, 57, D:2) a +0 dagger (31, 31, D:2) a +0 short sword (32, 54, D:2) an adder corpse (skeletalised by now) (33, 27, D:2) a +2 heavy hand axe (35, 40, D:2) an adder skeleton (36, 28, D:2) a +0 short sword a stone (38, 29, D:2) a ball python skeleton (41, 31, D:2) a rat skeleton (41, 32, D:2) an adder skeleton (50, 29, D:2) a +0 club (60, 16, D:2) a +0 short sword Level 3 of the Dungeon (0, 2, D:3) a +0 spear (6, 18, D:3) a frilled lizard corpse (skeletalised by now) (6, 20, D:3) a +0 club a goblin corpse (skeletalised by now) (12, -1, D:3) a rat skeleton (14, 20, D:3) a ball python corpse (skeletalised by now) (19, 28, D:3) a hobgoblin skeleton (20, 24, D:3) a +0 short sword 3 stones a kobold skeleton (21, 31, D:3) a +2 sling of freezing (24, 20, D:3) 6 poisoned darts (25, 23, D:3) a +0 club (26, -4, D:3) a +0 leather armour (27, -3, D:3) a +0 dagger a +0 robe (28, -3, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (28, -2, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (33, -14, D:3) a rat skeleton (35, 0, D:3) a bat corpse (skeletalised by now) (36, -7, D:3) a +0 dagger (36, 9, D:3) a hobgoblin corpse (skeletalised by now) (47, -15, D:3) the spider talisman "Dishaxach" {Harm Will+ Stlth-} [spider talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Stlth-: It makes you less stealthy. Level 4 of the Dungeon (0, 1, D:4) a +0 short sword a +0 leather armour (0, 2, D:4) a +0 club a +0 ring mail a +0 hand axe a +0 plate armour (2, 13, D:4) a +0 spear a ball python skeleton (3, 12, D:4) a ball python skeleton (4, 15, D:4) a +0 spear a gnoll skeleton (4, 16, D:4) a +0 spear a +0 ring mail (4, 17, D:4) a +0 flail a +0 halberd (4, 18, D:4) a +0 whip a kobold skeleton (5, 18, D:4) a +0 halberd a gnoll skeleton (6, 12, D:4) a +0 giant spiked club (6, 13, D:4) a +0 flail a +0 ring mail (10, 26, D:4) the +0 leather armour "Wammem" {Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (12, -7, D:4) a +0 dagger a +0 club (12, -5, D:4) a +0 giant club a +0 club a +0 dagger (12, 2, D:4) a +0 dagger a +0 ring mail (13, -6, D:4) a +0 dagger a +0 dagger (14, -7, D:4) a +0 club (14, -6, D:4) a +0 club 5 large rocks (15, -7, D:4) 4 large rocks (23, 3, D:4) a +0 robe (39, 8, D:4) a +0 mace (48, 28, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 18, D:5) a +0 pair of gloves (8, 11, D:5) a +0 club a +0 club (8, 16, D:5) a +0 leather armour (9, 10, D:5) a +0 dagger a +0 robe (9, 11, D:5) a +3 dagger of draining a +0 robe (10, 11, D:5) a +0 dagger a +0 robe (23, 9, D:5) a +0 dire flail (23, 14, D:5) a +3 dagger a +0 robe a +0 robe (24, 20, D:5) a +0 dagger a medusa talisman (28, 22, D:5) a +0 robe a +0 dagger of freezing (28, 23, D:5) a +0 mace a +0 whip (32, 19, D:5) a +0 dagger of draining a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +1 flail of protection a +0 chain mail (5, -8, D:6) a +0 dagger a +0 leather armour (7, -14, D:6) a +0 trident (11, -1, D:6) 2 poisoned darts (13, -22, D:6) a +0 leather armour (16, 1, D:6) a +0 falchion (18, 0, D:6) a +0 long sword 3 boomerangs a +0 plate armour (19, -1, D:6) a +0 dagger a +0 robe a +1 heavy trident (21, -1, D:6) a +0 dagger a +0 leather armour (24, -14, D:6) the +2 leather armour "Niammoisk" {rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (25, -11, D:6) a +1 spear of entangling a +0 robe (27, -5, D:6) a +0 falchion a +0 robe (28, -7, D:6) a +0 war axe a +0 robe (30, -21, D:6) a +1 flail a +0 robe (34, -17, D:6) a +0 hand axe a +0 leather armour (35, 2, D:6) a +0 flail a +0 ring mail a +0 hand axe (35, 3, D:6) a +0 dagger a +0 robe a +0 flail a +0 ring mail (35, 4, D:6) a +0 flail (40, 2, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (1, 5, D:7) a +0 dagger (8, 25, D:7) a +0 hand axe (9, 25, D:7) a +0 dagger a +0 robe a +0 long sword a +0 chain mail a +0 dagger a +0 robe (9, 26, D:7) a +0 rapier (22, 9, D:7) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. (22, 32, D:7) a +0 dagger a +0 robe (23, 32, D:7) a +0 halberd a +0 chain mail (24, 31, D:7) a +0 dagger a +0 robe (24, 32, D:7) a +0 dagger a +0 scale mail (25, 21, D:7) a +0 giant spiked club a +0 giant club (30, 1, D:7) a +0 dagger a +0 robe (30, 48, D:7) a potion of invisibility (36, 8, D:7) a +0 robe (43, 38, D:7) a +0 club (52, -6, D:7) a +0 mace a +0 robe (56, -4, D:7) a +0 short sword (56, -3, D:7) a +3 scimitar of freezing a +0 robe a +0 flail a +0 robe (56, -2, D:7) a +0 war axe a +0 robe (60, 0, D:7) a +0 broad axe Level 8 of the Dungeon (0, 0, D:8) a potion of invisibility (9, 25, D:8) a +3 leather armour (14, -7, D:8) a +0 dagger (20, 12, D:8) a +0 battleaxe (22, -4, D:8) a +0 robe (23, 1, D:8) a +0 chain mail (28, -1, D:8) a +2 hand axe of draining (32, -5, D:8) a +0 shortbow (33, -3, D:8) a +0 war axe (34, -3, D:8) a +0 short sword (36, 2, D:8) a +0 war axe a boomerang a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 broad axe +0 steam dragon scales (3, 7, D:9) 10 gold pieces (4, 1, D:9) 7 gold pieces