Dungeon Crawl Stone Soup version 0.35-a0-465-gcc6d5d2c9e (webtiles) character file. Game seed: 2303092325241483312 31 weedlayer the Shooter (level 3, 0/28 HPs) Began as a Formicid Hunter on June 6, 2026. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (938 turns). weedlayer the Shooter (Formicid Hunter) Turns: 938, Time: 00:00:49 Health: 0/28 AC: 4 Str: 15 XL: 3 Next: 40% Magic: 3/3 EV: 11 Int: 8 God: Gold: 81 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) d - orb {Glass} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + c - +0 pair of boots {Stlth+} Will ..... f - amulet of regeneration Stlth +++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 pair of boots of stealth (worn) d - an orb of glass (worn) Jewellery e - an amulet of dissipation f - an amulet of regeneration (worn) g - a ring of flight Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} e - 2 scrolls of fog {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of invisibility {unknown} j - a potion of curing {unknown} Skills: + Level 2.9 Fighting * Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth + Level 0.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 63% 2 Fugue of the Fallen Necr 0% N/A 85% 3 Ozocubu's Armour Ice 0% N/A 85% 3 Passage of Golubria Tloc 0% N/A 99% 4 Silence Hex/Air 0% N/A 100% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The arrow hits Terence. Terence shouts! Terence is moderately wounded. You shoot an arrow. The arrow hits Terence but does no damage. Terence is moderately wounded. You shoot an arrow. The arrow hits Terence. Terence is heavily wounded. You shoot an arrow. The arrow closely misses Terence. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 flail. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence completely misses you. You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +0 flail. You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +0 flail. x2 You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! Non-targeted abil: Dig Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You extend your mandibles. Non-targeted abil: Dig Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. You aren't carrying any items that you can evoke. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 68% to hit) You shoot an arrow. The arrow barely misses Terence. Terence hits you with a +0 flail! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ######### ### #.@...... .)# #####@# #.# #...#.########## #.# #..............# #.# # #######..[#.#.######.###.### . { .........##.#.# #........ # #######..##.#.# #####.### # #...###.....#.# ##.### # #^#..##..#..#.# #..... # #.#......#..#.# #######..##. You could see Terence. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 7 hobgoblins A jackal (D:2) 4 ball pythons 4 bats 2 endoplasms (D:1) A frilled lizard (D:1) 4 goblins 3 kobolds 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weedlayer the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 217 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 637 | D:2 | Found a faded altar of an unknown god. 692 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 929 | D:2 | Encountered Terence 938 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring, nicolae_titane, fountainhead, kennysheep_pointless_box D:2: layout_loops_ring, basic_ecumenical_altar, minmay_misc_feat_x, minmay_misc_feat_square, kennysheep_generic_room_8, uniq_terence Action || total ---------------------------++------- Fire: Shortbow || 75 Ability: Dig || 1 Armour: Leather armour || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 952 | 920 | 32 | 0 | 737 | 2 | 476.0 | Dungeon | 952 | 920 | 32 | 0 | 737 | 2 | 476.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 618 daAuts D:2: 334 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+