weedlayer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (3, 24, D:1) a +0 dagger a stone (8, 1, D:1) a +0 robe (11, 16, D:1) a +0 dagger a goblin skeleton (12, 18, D:1) a +0 hand axe (13, 16, D:1) a hobgoblin skeleton (18, -6, D:1) 3 poisoned darts (20, -5, D:1) a +0 club a goblin skeleton (25, 3, D:1) a +0 dagger a kobold skeleton (32, 26, D:1) a quokka skeleton (35, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 30, D:1) a +0 leather armour a hobgoblin corpse (skeletalised by now) (37, 33, D:1) a ball python corpse (skeletalised by now) (49, 18, D:1) a +0 dagger a goblin skeleton (51, 14, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (6, -21, D:2) a +0 dagger a stone (6, -20, D:2) a +0 club (15, -5, D:2) a +0 leather armour (22, -6, D:2) a +0 scale mail (29, 5, D:2) a +0 spear (32, -16, D:2) a +0 dagger (33, -34, D:2) a staff of fire (38, -10, D:2) a +0 leather armour (38, 0, D:2) a +0 club (50, -30, D:2) a +0 club (56, -30, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -1, D:3) a jackal corpse (1, 0, D:3) a rat corpse a hobgoblin corpse (5, -12, D:3) an adder corpse (10, -15, D:3) a +0 dagger 3 stones (15, -7, D:3) a +2 whip of electrocution (still there?) a +0 robe (still there?) (16, -12, D:3) 9 gold pieces