Dungeon Crawl Stone Soup version 0.35-a0-476-g0cef555855 (webtiles) character file. Game seed: 3194122987554470085 393 weedlayer the Magician (level 7, -3/46 HPs) Began as a Djinni Conjurer on June 8, 2026. Slain by an ice beast (21 damage) ... on level 4 of the Dungeon. The game lasted 00:04:02 (3230 turns). weedlayer the Magician (Djinni Conjurer) Turns: 3230, Time: 00:04:02 Health: -3/46 AC: 6 Str: 6 XL: 7 Next: 8% Gold: 213 EV: 11 Int: 25 God: SH: 0 Dex: 11 rFire + + . (33%) d - +0 rapier rCold x . . (150%) (no offhand) rNeg . . . (100%) e - +2 robe of the Crucible of Flesh {Will+ Int+3 Stlth-} rPois ∞ (0%) b - +2 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons d - a +0 rapier (weapon) Missiles a - a throwing net Armour b - a +2 hat (worn) e - the +2 robe of the Crucible of Flesh (worn) {Will+ Int+3 Stlth-} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. Wands p - a wand of polymorph (11) b - a wand of quicksilver (10) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of vulnerability {unknown} k - a scroll of poison {unknown} l - a scroll of brand weapon {unknown} m - a scroll of enchant armour {unknown} o - a scroll of revelation {unknown} q - 2 scrolls of teleportation {unknown} Potions d - 2 potions of lignification {unknown} f - a potion of attraction {unknown} j - 2 potions of brilliance {unknown} n - a potion of berserk rage {unknown} Skills: + Level 0.9 Fighting + Level 2.5 Dodging - Level 1.5 Stealth * Level 5.9 Spellcasting * Level 5.9 Conjurations * Level 5.9 Hexes * Level 5.9 Summonings * Level 5.9 Necromancy * Level 5.9 Translocations * Level 5.9 Forgecraft * Level 5.9 Fire Magic * Level 5.9 Ice Magic * Level 5.9 Air Magic * Level 5.9 Earth Magic * Level 5.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 6% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 6% 4 e - Freeze Ice 100% 1d10 1% 1 f - Grave Claw Necr 74% 2d12 1% 2 g - Gloom Hex/Necr 74% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Ru Annotations: D:4 4 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. You encounter an adder. The adder hisses angrily. An adder is nearby! An adder is nearby! You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The adder barely misses you. The adder bites you but does no damage. The searing ray misses the adder. The adder bites you but does no damage. You encounter an ice beast. The searing ray hits the adder. The adder is heavily wounded. The adder bites you. The searing ray hits the adder. The adder is almost dead. You finish channelling your searing ray. The adder closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (87% to hit) The searing ray hits the adder. You kill the adder! The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you!! The cold chills you terribly! You die... #.#####.## ##### #........# ##...### #..####..# ##..#...## ##### #..####... #.....#..#######...## #.....##.# ....................## ##.##.##.# ...######..######....# #.#...#.# ..##....####...Y##.#.# #........ ..#.#†##.# ###@#.#.######...### ..#.#..### ##.#.#......# ##### # ..#.###).# #.##.#.####.# # ..#.#.##%# ##†#.#.# #.# # ..##.#.### #...##.####.#### # ...###'# #)###..#.......# # .#.....######..............# # .####.##ß$[ß##.....#.......###### .####.#ß....ß#.....#............. You could see an ice beast. Vanquished Creatures A hornet (D:4) A bombardier beetle (D:4) An iguana (D:4) A scorpion zombie (D:3) 5 adders A clockroach zombie (D:3) 3 dart slugs A ribbon worm (D:3) An adder draugr (D:3) 4 orcs 11 endoplasms 8 hobgoblins 6 quokkas 7 ball pythons 3 bats 3 goblins 5 kobolds 3 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weedlayer the Djinni Conjurer began the quest for the Orb. 0 | D:1 | weedlayer set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 181 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 520 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 520 | D:1 | Learned a level 1 spell: Freeze 922 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1250 | D:2 | Identified the +2 robe of the Crucible of Flesh {Will+ | Int+3 Stlth-} 2132 | D:3 | Reached XP level 5. HP: 29/36 MP: 0/0 2132 | D:3 | Learned a level 2 spell: Grave Claw 2355 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2541 | D:4 | Found a sacrificial altar of Ru. 2673 | D:4 | Reached skill level 5 in Spellcasting 2673 | D:4 | Reached skill level 5 in Conjurations 2673 | D:4 | Reached skill level 5 in Hexes 2673 | D:4 | Reached skill level 5 in Summonings 2673 | D:4 | Reached skill level 5 in Necromancy 2673 | D:4 | Reached skill level 5 in Translocations 2673 | D:4 | Reached skill level 5 in Forgecraft 2673 | D:4 | Reached skill level 5 in Fire Magic 2673 | D:4 | Reached skill level 5 in Ice Magic 2673 | D:4 | Reached skill level 5 in Air Magic 2673 | D:4 | Reached skill level 5 in Earth Magic 2673 | D:4 | Reached skill level 5 in Alchemy 3001 | D:4 | Encountered a hornet 3009 | D:4 | Killed a hornet 3010 | D:4 | Reached XP level 6. HP: 22/41 MP: 0/0 3010 | D:4 | Reached XP level 7. HP: 25/46 MP: 0/0 3010 | D:4 | Learned a level 3 spell: Gloom 3230 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_large, layout_loops_ring D:2: minmay_alternating_diamond, layout_loops_ring D:3: layout_rooms, nicolae_kikubaaqudgha_piles_of_ancient_bones, lemuel_crystal_altar, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_3, aquarium_view_2e, aquarium_view_2e, aquarium_balcony_double_4, aquarium_pool_split D:4: layout_loops_cross, lemuel_round_altar, nicolae_ru_awakened_eye, serial_shops, shop, minmay_hollow_rounded_squares Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.9 Conjurations | 4 5 | 5.9 Hexes | 4 5 | 5.9 Summonings | 4 5 | 5.9 Necromancy | 4 5 | 5.9 Translocations | 4 5 | 5.9 Forgecraft | 4 5 | 5.9 Fire Magic | 4 5 | 5.9 Ice Magic | 4 5 | 5.9 Air Magic | 4 5 | 5.9 Earth Magic | 4 5 | 5.9 Alchemy | 4 5 | 5.9 Fighting | | 0.9 Dodging | | 2.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Rapier | | 1 | || 1 Cast: Magic Dart | 65 | 27 | || 92 Searing Ray | | 22 | 5 || 27 Gloom | | | 1 || 1 Armour: Leather armour | 3 | | || 3 Robe | | 22 | 8 || 30 Dodge: Dodged | 2 | 20 | 4 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3227 | 3123 | 104 | 86 | 2697 | 4 | 806.8 | Dungeon | 3227 | 3123 | 104 | 86 | 2697 | 4 | 806.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 917 daAuts D:3: 819 daAuts D:1: 769 daAuts D:4: 721 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+