wembys Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -23, D:1) a quokka corpse (skeletalised by now) (8, 2, D:1) a hobgoblin corpse (skeletalised by now) (8, 19, D:1) a quokka corpse (skeletalised by now) (10, -12, D:1) a staff of conjuration (19, 5, D:1) a ball python skeleton (36, -29, D:1) a +0 club (36, -27, D:1) a bat corpse (skeletalised by now) (47, 20, D:1) a +0 robe (60, -16, D:1) a +0 scale mail (60, 20, D:1) a +0 falchion (63, -10, D:1) a hobgoblin corpse (skeletalised by now) (63, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (63, 24, D:1) a quokka corpse (skeletalised by now) (68, -9, D:1) a +0 club (69, -7, D:1) a goblin corpse (skeletalised by now) (69, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, -2, D:2) a +0 club (12, 0, D:2) a +0 dagger 2 stones (14, 1, D:2) a +0 club (15, 0, D:2) a hobgoblin corpse (20, -5, D:2) a +0 long sword (20, 28, D:2) the +0 leather armour "Zuh Waru" {Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. (28, -2, D:2) an adder corpse (skeletalised by now) (28, 20, D:2) a +0 leather armour (29, -6, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (41, -4, D:2) a +0 quarterstaff (59, -5, D:2) a frilled lizard corpse (skeletalised by now) (59, -1, D:2) an inkwell talisman