wewewew Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones a kobold skeleton (0, 37, D:1) a stone (1, 0, D:1) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (2, -7, D:1) a +0 whip (3, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -6, D:1) a +2 leather armour of fire resistance (7, 0, D:1) a +0 sling (10, -9, D:1) a +0 club a goblin skeleton (14, 24, D:1) a +0 mace (20, 37, D:1) a +0 dagger (26, 3, D:1) a +0 ring mail (27, 38, D:1) a frilled lizard corpse (skeletalised by now) (28, 6, D:1) 5 stones (29, 15, D:1) 3 stones (32, 39, D:1) a quokka corpse (skeletalised by now) (37, 40, D:1) a rat corpse (skeletalised by now) (41, -10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 0, D:1) a hobgoblin corpse (skeletalised by now) (50, 22, D:1) a +0 hand axe (52, 6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kasyce's Assorted Antiques a +0 ring mail (116 gold) a quill talisman (580 gold) a +0 broad axe of freezing (527 gold) a scroll of identify (58 gold) a +0 scimitar of holy wrath (371 gold) a potion of attraction (87 gold) a scroll of identify (58 gold) a scroll of noise (29 gold) [Shop] Dali's Antique Weapon Emporium a +1 dagger of distortion (252 gold) a +1 heavy flail (279 gold) a +0 spear (63 gold) a +0 short sword (63 gold) a +3 sling of flaming (413 gold) the +0 scimitar "Umaskabil" {freeze, rC+++} (1108 gold) rC+++: It renders you almost immune to cold. the +6 spear "Amusuarph" {venom, rElec rF+ rN+} (1234 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 dagger (42 gold) a +0 spear (63 gold) a +0 war axe of freezing (174 gold) a +0 short sword (63 gold) [Shop] Qozeeze's Antique Armour Boutique a +0 ring mail (108 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (1082 gold) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. a +0 pair of gloves (121 gold) a +0 robe (24 gold) a +0 robe (24 gold) a +0 leather armour (54 gold) a scarf of invisibility (324 gold) a +0 ring mail (108 gold) (0, 0, D:2) a +0 dagger 2 stones (7, -7, D:2) a bat corpse (skeletalised by now) (8, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 13, D:2) a +0 ring mail (25, 8, D:2) a ball python corpse (skeletalised by now) (34, 3, D:2) a +0 leather armour (37, -26, D:2) 9 stones (39, -6, D:2) a +0 mace Level 3 of the Dungeon (6, 3, D:3) a +0 dagger (13, 9, D:3) a quokka skeleton (14, 20, D:3) a +0 ring mail (15, 17, D:3) a +0 trident a +0 ring mail (28, 28, D:3) 2 flux baubles (29, 28, D:3) a +0 leather armour a +0 hand axe an orc skeleton (29, 29, D:3) a +0 short sword a +0 leather armour an orc skeleton (30, -2, D:3) 3 stones (30, 28, D:3) a +1 dagger of freezing a +0 robe a +0 flail a +0 ring mail an orc skeleton (30, 29, D:3) an adder skeleton (31, 12, D:3) a +0 dagger (32, 28, D:3) a +0 dagger 4 stones (34, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, 9, D:3) a +0 club a +0 sling (39, 41, D:3) a staff of alchemy Level 4 of the Dungeon (0, 5, D:4) a +0 club a +0 sling (20, 10, D:4) 6 stones (33, 8, D:4) 16 gold pieces (34, 2, D:4) 9 gold pieces (34, 13, D:4) 7 stones