wholewheatrotini Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 8, D:1) a +0 club a +0 dagger 3 stones a goblin skeleton a rat skeleton (2, 25, D:1) a +0 club a goblin skeleton (12, 10, D:1) a +0 dagger a goblin skeleton (13, 0, D:1) a frilled lizard skeleton (13, 27, D:1) a +0 dagger (14, 3, D:1) a +0 buckler (21, 0, D:1) 4 stones (28, 21, D:1) a +0 quarterstaff (33, 21, D:1) a +0 club (34, 20, D:1) a frilled lizard skeleton (41, 36, D:1) a quokka corpse (skeletalised by now) (45, 8, D:1) a +0 short sword 4 stones (45, 37, D:1) a +0 short sword (48, 15, D:1) a +0 short sword (48, 21, D:1) a rat corpse (skeletalised by now) (49, -12, D:1) a +0 club a kobold corpse (skeletalised by now) (49, -9, D:1) a +0 dagger (49, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fukkum's Antique Armour Boutique a +1 scale mail of cold resistance (384 gold) a +1 barding (720 gold) a +0 scale mail (96 gold) a +0 robe of willpower (184 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (3468 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 pair of gloves of hurling (276 gold) a +0 leather armour (48 gold) (0, 0, D:2) a +0 club (3, 5, D:2) a +0 long sword (8, -16, D:2) a bat skeleton (9, -4, D:2) a quokka skeleton a hound skeleton (11, -21, D:2) a +0 whip a gnoll corpse (skeletalised by now) (12, -25, D:2) a +0 club a gnoll corpse (skeletalised by now) (12, -24, D:2) a +0 spear a gnoll corpse (skeletalised by now) (12, -1, D:2) 5 stones (17, -2, D:2) an orb of guile (17, 15, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (30, -23, D:2) a +0 sling (42, -11, D:2) a ball python skeleton (43, -27, D:2) a +0 scale mail (43, -12, D:2) a hobgoblin skeleton (48, -15, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) the +1 robe "Xinooth" {rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (1, -19, D:3) a +0 leather armour (11, -19, D:3) 7 stones (15, -8, D:3) a +0 club a kobold corpse (skeletalised by now) (16, -11, D:3) a +0 rapier (16, 0, D:3) a +0 flail (20, -22, D:3) a +0 club a goblin corpse (20, 6, D:3) a frilled lizard corpse (skeletalised by now) (24, -17, D:3) a +0 mace (29, -26, D:3) a kobold corpse (skeletalised by now) (30, -26, D:3) a +0 dagger of venom (31, -35, D:3) a +0 short sword (33, 10, D:3) a +0 flail an orc corpse (skeletalised by now) (38, -6, D:3) a bat corpse (45, -17, D:3) a +0 robe (45, -16, D:3) a +0 hand axe (46, -22, D:3) a +0 hand axe an orc corpse (skeletalised by now) (52, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (1, -9, D:4) a potion of mutation (3, -5, D:4) a +0 rapier