Seeded DCSS version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 14672058366152510414 (custom seed) 49 williamstone33 the Ducker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Apr 23, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:07:39 (1496 turns). williamstone33 the Ducker (Merfolk Gladiator) Turns: 1496, Time: 00:07:40 Health: -1/28 AC: 4 Str: 14 XL: 3 Next: 75% Magic: 3/3 EV: 12 Int: 7 God: Gold: 32 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois + c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + n - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -7) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin h - 5 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery n - a ring of poison resistance (worn) Scrolls f - 2 scrolls of teleportation {unknown} g - a scroll of immolation {unknown} m - a scroll of enchant armour {unknown} Potions i - a potion of haste {unknown} j - a potion of lignification {unknown} k - a potion of brilliance {unknown} Skills: * Level 2.7 Fighting * Level 4.2 Long Blades + Level 2.0 Throwing + Level 0.6 Armour + Level 4.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Kinetic Grapnel Frge 0% 1d4 52% 1 Poisonous Vapours Alch/Air 0% 1d1 52% 1 Summon Small Mammal Summ 0% N/A 52% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [(= Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You slash the endoplasm! You kill the endoplasm! Sigmund closely misses you. You hit Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You closely miss Sigmund. Sigmund is lightly wounded. Sigmund closely misses you. You closely miss Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +2 scythe of venom! You closely miss Sigmund. Sigmund is lightly wounded. You slash Sigmund! Sigmund is heavily wounded. Sigmund hits you with a +2 scythe of venom! You closely miss Sigmund. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. You are confused. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund barely misses you. You completely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +2 scythe of venom! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Sigmund hits you but does no damage. You are lethally poisoned! There is an open door here. * * * LOW HITPOINT WARNING * * * You feel very sick. You feel less confused. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. You die... #..'..........................# #.##...#.##.######............# #.##...#.##...####.........†..### #.######.....<..##########....... ..# #########.## #....... ### ........#..# #.(..... ........##.# #....... ...(.<.@'..# #....... ........#.@# #....... ........#...# #....... ........#.#.# #....... ..........#... ###+###. .........##.... #. .......... ...#. #∩ ....(...## .#.# #. ........# .#.# .. #.# You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms A giant cockroach (D:1) 2 hobgoblins 3 quokkas 5 ball pythons 4 bats (D:1) 3 frilled lizards 5 goblins (D:1) 8 kobolds 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | williamstone33 the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 236 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 653 | D:1 | Reached XP level 3. HP: 22/28 MP: 3/3 1135 | D:2 | Found Eveg's Antique Weapon Boutique. 1176 | D:2 | Found a faded altar of an unknown god. 1297 | D:2 | Found Muapn's Jewellery Boutique. 1334 | D:2 | Found Mozaj's Antique Armour Boutique. 1480 | D:2 | Noticed Sigmund 1495 | D:2 | HP: 1/28 [poisoned by Sigmund] 1496 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, chequers_serial_rivers_micro_e, minmay_misc_feat_x D:2: layout_basic, ebering_ecumenical_altar_hall, serial_shops, shop, nicolae_shop_waterfront, nicolae_shop_swords_in_saltire, nicolae_shop_back_alley_shop, shop, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.2 Fighting | | 2.7 Throwing | | 2.0 Armour | | 0.6 Dodging | | 4.2 Action || total ---------------------------++------- Melee: Long sword || 115 Throw: Throwing net || 1 Use: Potion || 1 Stab: Sleeping || 3 Distracted || 1 Armour: Leather armour || 69 Dodge: Dodged || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1518 | 1428 | 90 | 73 | 1041 | 2 | 759.0 | Dungeon | 1518 | 1428 | 90 | 73 | 1041 | 2 | 759.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 415 daAuts