williamstone33

Level 1 of the Dungeon
(6, -13, D:1)
  a +0 short sword
  3 stones
(7, -43, D:1)
  a +0 dagger
  a kobold skeleton
(7, -42, D:1)
  a +0 club
(8, -39, D:1)
  a +0 club
(9, -18, D:1)
  6 stones
(13, -32, D:1)
  a +0 dagger
  a goblin skeleton
(13, -28, D:1)
  a +1 heavy mace
(16, -42, D:1)
  a +0 robe
(17, 0, D:1)
  a +0 dagger
(22, -50, D:1)
  a +0 club
  a kobold skeleton
(23, -45, D:1)
  8 stones
(26, -29, D:1)
  an inkwell talisman
(27, -39, D:1)
  a frilled lizard corpse (skeletalised by now)
(27, -16, D:1)
  a +0 dagger of venom
  a kobold skeleton
(33, -47, D:1)
  a ball python skeleton
(34, -50, D:1)
  a +0 club
(34, -26, D:1)
  a +0 whip
  a stone
(39, -45, D:1)
  a quokka skeleton
(43, -51, D:1)
  a +0 short sword
(52, -39, D:1)
  a bat skeleton
(54, -26, D:1)
  a +0 dagger
  a +0 dagger
  a stone
  a +0 whip
  a kobold skeleton

Level 2 of the Dungeon
[Shop] Quiruf's Assorted Antiques
  a +3 plate armour of willpower (1000 gold)
  a phantom mirror (1000 gold)
  a ring of wizardry (750 gold)
  a potion of curing (75 gold)
  a +0 whip (62 gold)
  a +0 scale mail (100 gold)
  a +0 leather armour (50 gold)
  a +0 spear (75 gold)
  a potion of might (100 gold)
[Shop] Eveg's Antique Weapon Boutique
  the +9 great sword of Indomitability {flame, rElec Int+2} (2192 gold)
    rElec:      It insulates you from electricity.
    Int+2:      It affects your intelligence (+2).
  a +0 whip (67 gold)
  a +0 mace of protection (151 gold)
  a +0 hand axe (81 gold)
  a +0 mace (81 gold)
  a +0 rapier (148 gold)
  a +0 dagger (54 gold)
[Shop] Muapn's Jewellery Boutique
  the amulet "Hiacylu" {Reflect rPois SH+5} (576 gold)
    [amulet of reflection]
    
    Reflect:    It reflects blocked missile attacks.
    rPois:      It protects you from poison.
    SH+5:       It affects your SH (+5).
  an amulet of guardian spirit (unknown) (420 gold)
  the ring "Tagosh" {^Contam rF+ rC- rN++ Stlth+ Fire} (555 gold)
    [ring of fire]
    
    ^Contam:    It causes magical contamination when unequipped.
    rF+:        It protects you from fire.
    rC-:        It makes you vulnerable to cold.
    rN++:       It greatly protects you from negative energy.
    Stlth+:     It makes you more stealthy.
    Fire:       It increases the power of your Fire spells.
  an amulet of guardian spirit (unknown) (420 gold)
  a ring of fire (unknown) (350 gold)
  a +6 ring of strength (unknown) (504 gold)
  a ring of protection from cold (unknown) (350 gold)
  a +6 ring of intelligence (unknown) (504 gold)
  a +6 ring of strength (unknown) (504 gold)
  an amulet of the acrobat (unknown) (420 gold)
  an amulet of faith (unknown) (560 gold)
[Shop] Mozaj's Antique Armour Boutique
  a +0 ring mail (100 gold)
  a +0 ring mail (100 gold)
  a +0 leather armour (50 gold)
  a +3 leather armour of willpower (600 gold)
  the +1 cloak "Saxkit" {Regen+ rCorr Dex+3} (710 gold)
    Regen+:     It increases your rate of health regeneration.
    rCorr:      It protects you from acid and corrosion.
    Dex+3:      It affects your dexterity (+3).
  a +0 scale mail (100 gold)
[Shop] Fumygry's Weapon Shop
  the +9 whip of Contradiction {speed, Str+3 Int+3 Dex-5} (739 gold)
    Str+3:      It affects your strength (+3).
    Int+3:      It affects your intelligence (+3).
    Dex-5:      It affects your dexterity (-5).
  a +0 short sword (36 gold)
  the +2 trident of Moelezou {drain, Stlth+} (313 gold)
    Stlth+:     It makes you more stealthy.
  a +0 heavy sling (56 gold)
  a +0 spear (36 gold)
  a +2 vampiric great sword (504 gold)
  5 boomerangs (120 gold)
  a +0 dagger (24 gold)
  a +0 club (6 gold)
(0, 35, D:2)
  a +0 robe
(4, 4, D:2)
  a +0 whip
  a kobold corpse (skeletalised by now)
(7, 33, D:2)
  an adder corpse
(8, 7, D:2)
  a ball python corpse (skeletalised by now)
(9, 23, D:2)
  4 stones
(12, 25, D:2)
  a +2 scythe of venom
  a +0 robe
  the human skeleton of Sigmund
(15, 4, D:2)
  a bat corpse (skeletalised by now)
(17, 14, D:2)
  a hobgoblin corpse (skeletalised by now)
(24, 34, D:2)
  a +0 mace
(27, 4, D:2)
  a +0 whip
  a kobold corpse (skeletalised by now)
(27, 21, D:2)
  3 large rocks
(27, 31, D:2)
  an inkwell talisman
(35, 3, D:2)
  a +0 dagger
(48, 9, D:2)
  a +0 hand axe
(50, 4, D:2)
  a +0 ring mail
(50, 32, D:2)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(52, 3, D:2)
  a +0 club

Level 3 of the Dungeon
(0, 0, D:3)
  a +2 whip of electrocution
  a kobold corpse
(4, -1, D:3)
  a +0 trident
(15, -8, D:3)
  a quokka corpse
(22, 1, D:3)
  2 poisoned darts