Seeded DCSS version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 14672058366152510414 (custom seed) 228 williamstone33 the Slasher (level 6, 0/47 HPs) Began as a Merfolk Gladiator on Apr 23, 2025. Slain by Terence ... wielding a +0 hand axe of flaming (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:16 (2175 turns). williamstone33 the Slasher (Merfolk Gladiator) Turns: 2175, Time: 00:04:16 Health: 0/47 AC: 4 Str: 15 XL: 6 Next: 2% Magic: 6/6 EV: 13 Int: 7 God: Gold: 56 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois + c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + m - ring of poison resistance HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets e - a javelin h - 5 boomerangs (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery m - a ring of poison resistance (worn) Scrolls f - 5 scrolls of teleportation {unknown} g - a scroll of immolation {unknown} l - a scroll of enchant armour {unknown} n - a scroll of brand weapon {unknown} r - a scroll of revelation {unknown} Potions i - 2 potions of haste {unknown} j - a potion of lignification {unknown} k - a potion of brilliance {unknown} o - a potion of might {unknown} p - a potion of resistance {unknown} q - a potion of curing {unknown} Skills: * Level 3.1 Fighting * Level 5.9 Long Blades + Level 2.0 Throwing + Level 1.0 Armour * Level 4.9 Dodging + Level 0.4 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Kinetic Grapnel Frge 0% 1d4 50% 1 Poisonous Vapours Alch/Air 0% 1d1 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ([*(= Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Terence is heavily wounded. Terence hits you with a +0 hand axe of flaming. Terence burns you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe of flaming! Terence burns you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe of flaming. Terence burns you. You slash Terence! Terence is almost dead. Terence hits you with a +0 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is almost dead. Terence hits you but does no damage. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence hits you with a +0 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ..####...............# .......#.###.........# ..####.#.# #.##...... .## #.#.# #..#..... .#####.#.###..#..#.# ).............#..#.# ##.................##... ##.###.####...#...(..... ...# #.# ##..##@#..#.. #.## #. ##.##@# .# #.#### #.##.# ..... #.##.# ####. #.##.# ...... #..... # ..##.. ####.... ... You could see Terence. Vanquished Creatures Sigmund (D:2) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 7 endoplasms A giant cockroach (D:1) 3 hobgoblins 4 quokkas 6 ball pythons 5 bats 3 frilled lizards 6 goblins 11 kobolds 2 rats (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | williamstone33 the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 313 | D:1 | Reached XP level 2. HP: 3/22 MP: 2/2 579 | D:1 | Reached skill level 4 in Long Blades 674 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1135 | D:2 | Noticed Sigmund 1205 | D:2 | Killed Sigmund 1206 | D:2 | Reached skill level 5 in Long Blades 1206 | D:2 | Reached XP level 4. HP: 17/35 MP: 4/4 1206 | D:2 | Reached XP level 5. HP: 20/41 MP: 5/5 1544 | D:2 | Found Quiruf's Assorted Antiques. 1578 | D:2 | Found Eveg's Antique Weapon Boutique. 1636 | D:2 | Found a faded altar of an unknown god. 1686 | D:2 | Found Muapn's Jewellery Boutique. 1751 | D:2 | Found Mozaj's Antique Armour Boutique. 1972 | D:2 | Reached skill level 1 in Armour 1972 | D:2 | Reached XP level 6. HP: 41/47 MP: 6/6 2037 | D:2 | Found Fumygry's Weapon Shop. 2159 | D:3 | Noticed Terence 2175 | D:3 | HP: 2/47 [Terence/+0 hand axe of flaming (4)] 2175 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, chequers_serial_rivers_micro_e, minmay_misc_feat_x D:2: layout_basic, ebering_ecumenical_altar_hall, serial_shops, shop, nicolae_shop_waterfront, nicolae_shop_swords_in_saltire, nicolae_shop_back_alley_shop, shop, uniq_sigmund D:3: layout_loops_ring, eat_drink_and_be_merry_uskayaw, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 | 5.9 Fighting | 3 | 3.1 Armour | 1 | 1.0 Throwing | | 2.0 Dodging | | 4.9 Stealth | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 81 | 73 || 154 Throw: Boomerang | | 1 || 1 Stab: Sleeping | | 2 || 2 Armour: Leather armour | 50 | 35 || 85 Dodge: Dodged | 46 | 42 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2197 | 2135 | 62 | 221 | 1499 | 3 | 732.3 | Dungeon | 2197 | 2135 | 62 | 221 | 1499 | 3 | 732.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1207 daAuts D:2: 895 daAuts D:3: 95 daAuts