Seeded DCSS version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 5974963316915070997 (custom seed) 175847 williamstone33 the Slayer (level 17, -6/167 (173) HPs) Began as a Minotaur Fighter on May 6, 2025. Was the Champion of Makhleb. Mangled by a soul eater (8 damage) ... summoned by a deep elf demonologist ... on level 3 of the Elven Halls on May 7, 2025. The game lasted 01:30:52 (24505 turns). williamstone33 the Slayer (Minotaur Fighter) Turns: 24505, Time: 01:30:52 HP: -6/167 (173) AC: 32 Str: 26 XL: 17 Next: 49% MP: 26/26 EV: 15 Int: 14 God: Makhleb [******] Gold: 2961 SH: 0 Dex: 14 Spells: 16/16 levels left rFire + . . V - +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rCold . . . [offhand occupied] rNeg . . . N - +3 crystal plate armour rPois . Y - +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} rElec . q - +2 cloak {rCorr} rCorr + D - +2 pair of gloves of Eternal Vigilance {Int+2 Dex+3} SInv . A - +2 pair of boots Will +++.. z - dreamdust necklace {Acrobat} Stlth R - ring of Hirr {Str+2 Slay+4} HPRegen 0.47/turn O - ring "Tuas" {rC+ EV+5} MPRegen 0.20/turn %: acrobat @: weakened, on berserk cooldown, hasted and slowed, lightly drained, slow A: horns 2, retaliatory headbutt, Dis destruction, Mark of the Legion, deformed body, strong-willed 1, [poor constitution 2], [weak 1], [cold vulnerability 1], [heat vulnerability 1] a: Renounce Religion, Unleash Destruction, Infernal Legion You were on level 3 of the Elven Halls. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 5 branches of the dungeon, and saw 26 of its levels. You visited the Abyss 1 time. You visited the chambers of the Necropolis 1 time. You also visited: Sewer, Bailey and Gauntlet. You collected 5603 gold pieces. You spent 2642 gold pieces at shops. Inventory: Hand Weapons d - a +3 morningstar of holy wrath B - a +6 morningstar of protection V - the +7 great mace "Firestarter" (weapon) {flame, immolate, rFlCloud rF++} (You found it in a Gauntlet) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. Missiles E - 11 javelins I - 40 boomerangs (quivered) M - 3 silver javelins P - a throwing net Armour q - a +2 cloak of preservation (worn) A - a +2 pair of boots (worn) D - the +2 pair of gloves of Eternal Vigilance (worn) {Int+2 Dex+3} (You found it in the Necropolis) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). J - the +18 Lear's hauberk (You found it on level 8 of the Dungeon) N - a +3 crystal plate armour (worn) Q - a +1 tower shield Y - the +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5} (You found it in the Necropolis) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). Jewellery j - a +4 ring of slaying r - an amulet of regeneration t - a ring of fire y - a +6 ring of strength z - the dreamdust necklace (worn) {Acrobat} (You acquired it in a bailey) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. F - a +6 ring of intelligence O - the ring "Tuas" (worn) {rC+ EV+5} (You found it on level 9 of the Dungeon) [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). R - the ring of Hirr (worn) {Str+2 Slay+4} (You found it on level 1 of the Lair of Beasts) [ring of slaying] Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Wands c - a wand of acid (1) h - a wand of iceblast (10) n - a wand of charming (21) H - a wand of polymorph (14) U - a wand of flame (10) X - a wand of digging (2) Scrolls g - 3 scrolls of amnesia i - 6 scrolls of teleportation k - 5 scrolls of fog m - a scroll of torment {unknown} u - 3 scrolls of revelation w - 7 scrolls of fear L - 3 scrolls of immolation W - 2 scrolls of poison Z - a scroll of silence {unknown} Potions a - 2 potions of attraction e - 2 potions of brilliance l - a potion of lignification p - a potion of invisibility s - 4 potions of enlightenment C - a potion of mutation G - 2 potions of magic Skills: * Level 21.4 Fighting - Level 20.0 Maces & Flails - Level 4.0 Throwing * Level 17.9 Armour * Level 13.6 Dodging - Level 8.1 Shields You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 99% 1 Shock Conj/Air 0% 1d3 99% 1 Construct Spike Launche Frge 0% 2d3 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Scorch Fire 0% 2d5 100% 2 Searing Ray Conj 0% 2d4 100% 2 Call Canine Familiar Summ 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Launch Clockwork Bee Frge 0% N/A 100% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Passwall Erth 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Summon Ice Beast Ice/Summ 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Teleport Other Tloc 0% N/A 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10 Swamp (0/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Sewer (visited) Bailey (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:1 [ D:3 * D:6 ( D:11 ( D:12 * D:14 * Orc:2 [*([ Elf:2 ! Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You draw destruction from the ruthless spite of Dis. You bear the Mark of the Legion. Armour fits poorly on your strangely shaped body. You are strong-willed. (Will+) [Your body sometimes grows weak and slow upon taking damage.] [You are weak. (Str -2)] [You are vulnerable to cold. (rC-)] [You are vulnerable to heat. (rF-)] Message History The snapping turtle bites you from afar! * * * LOW HITPOINT WARNING * * * You feel your attacks grow feeble. You feel as though you will be slow longer. You feel better. A large abomination comes into view. The Hell Sentinel hits you. * * * LOW HITPOINT WARNING * * * The Hell Sentinel hits you but does no damage. Okay, then. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The snapping turtle is engulfed in blazing flames. The abyss shimmers again as the detected abyssal rune vanishes from your memory and reappears. You are suddenly pulled into a different region of the Abyss! The abyss shimmers again as the detected abyssal rune vanishes from your memory and reappears. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found a runelight. A vampire mage comes into view. There is a gateway leading out of the Abyss here. The vampire mage points at you and mumbles some strange words. The bolt of negative energy hits you!! You feel drained. Your necklace shatters, unleashing a wave of protective dreams! You dream of life, friendship, and clouds. The bolt of negative energy hits your laughing skull. Your laughing skull completely resists. Your memory of the abyssal rune fades away. You pass through the gate. Welcome back to the Elven Halls! Your summoned allies are left behind. The deep elf demonologist mumbles some strange words. There is a stone staircase leading up here. Okay, then. Okay, then. Okay, then. Your extra speed is starting to run out. The soul eater draws from the surrounding life force! You die... ## ##..........##.# .#####..###.........## ..##