Dungeon Crawl Stone Soup version 0.34-a0-102-g833c818450 (webtiles) character file. Game seed: 6751654495794383863 42 williamstone33 the Trooper (level 3, 0/29 HPs) Began as a Demonspawn Fighter on June 5, 2025. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1268 turns). williamstone33 the Trooper (Demonspawn Fighter) Turns: 1268, Time: 00:01:50 Health: 0/29 AC: 8 Str: 20 XL: 3 Next: 35% Magic: 3/3 EV: 8 Int: 10 God: Gold: 117 SH: 4 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + k - +0 pair of boots Will +.... (no amulet) Stlth r - ring of Wouhahop {Will+ Str+2 Int-4 Dex+3 SInv} HPRegen 0.24/turn s - +6 ring of intelligence MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) k - a +0 pair of boots (worn) Jewellery r - the ring of Wouhahop (worn) {Will+ Str+2 Int-4 Dex+3 SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. s - a +6 ring of intelligence (worn) Scrolls g - a scroll of vulnerability h - 2 scrolls of teleportation i - a scroll of fog {unknown} j - 3 scrolls of poison l - a scroll of noise o - a scroll of identify Potions d - 2 potions of might e - a potion of heal wounds {unknown} f - 2 potions of haste {unknown} m - a potion of ambrosia {unknown} n - 2 potions of curing {unknown} p - a potion of brilliance {unknown} q - a potion of moonshine {unknown} Skills: * Level 3.3 Fighting * Level 2.5 Axes * Level 3.2 Armour + Level 2.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 80% 1 Frozen Ramparts Ice 0% 1d1 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! Found a stone staircase leading down. o - 2 scrolls of identify (gained 1) There is a stone staircase leading down here. Terence and a frilled lizard come into view. The frilled lizard hisses angrily. Terence moves out of view. As you read the scroll of identify, it crumbles to dust. l - a scroll of noise You miss the frilled lizard. You block the frilled lizard's attack. You slash the frilled lizard! You kill the frilled lizard! Terence hits you but does no damage. Terence barely misses you. You hit Terence but do no damage. Terence hits you with a +0 trident. x2 You hit Terence but do no damage. You block Terence's attack. You barely miss Terence. Terence hits you with a +0 trident. x2 You closely miss Terence. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit Terence. Terence is lightly wounded. Terence hits you with a +0 trident! You die... Terence says, "Finally, peace and quiet." #.####....#... #.###.## ###..#... #......# #...... .#####..## #....#. .........# #....#. #######.## #).#.#. ######.# ........ #......# #######.. #@###### .. #@# ## ... .#.## #.#.. # #.# #.. #.# You could see Terence. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:2) 5 endoplasms 2 hobgoblins 2 jackals (D:2) A quokka (D:1) 4 ball pythons 2 bats (D:1) 4 frilled lizards 4 goblins 4 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | williamstone33 the Demonspawn Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 432 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 432 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 930 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1109 | D:2 | Identified the ring of Wouhahop {Will+ Str+2 Int-4 Dex+3 | SInv} 1259 | D:2 | Noticed Terence 1268 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_corners D:2: layout_basic, chequers_serial_rivers_micro_e, kennysheep_generic_room_9, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.5 Armour | 3 | 3.2 Fighting | | 3.3 Shields | | 2.8 Action || total ---------------------------++------- Melee: War axe || 95 Use: Scroll || 4 Armour: Scale mail || 83 Dodge: Dodged || 36 Block: Buckler || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1306 | 1273 | 33 | 0 | 1030 | 2 | 653.0 | Dungeon | 1306 | 1273 | 33 | 0 | 1030 | 2 | 653.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 939 daAuts D:2: 367 daAuts