Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4926424624657103931 (custom seed) 26 williamstone33 the Trooper (level 2, 2/2 HPs) Began as a Demigod Fighter on Sept 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:06 (668 turns). williamstone33 the Trooper (Demigod Fighter) Turns: 668, Time: 00:02:06 Health: 2/2 AC: 7 Str: 21 XL: 2 Next: 69% Magic: 4/4 EV: 10 Int: 10 God: Gold: 98 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . j - melded +0 partisan (protect) rCold . . . c - melded +0 buckler rNeg + . . b - melded +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... (no barding) Stlth + (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: sphinx-form, flying A: airstrike attack, hex mastery, flying, reduced hp, riddle compulsion, high MP 1, forlorn, divine attributes a: Begin Untransformation You were on level 1 of the Dungeon. You were a cunning sphinx. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 trident j - a +0 partisan of protection (melded) Missiles h - 4 javelins (quivered) Armour b - a +0 scale mail (melded) c - a +0 buckler (melded) Scrolls g - 2 scrolls of vulnerability Potions d - 3 potions of might f - a potion of heal wounds {unknown} Talismans e - the riddle talisman of the Game of Life (active) {rN+ Str+4} (You acquired it on level 1 of the Dungeon) [riddle talisman] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Skills: * Level 3.1 Fighting * Level 2.2 Polearms * Level 3.0 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 36% 1 Jinxbite Hex 0% N/A 16% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You are a cunning sphinx. You unleash cutting winds upon enemies you strike. Hexes are much easier for you to cast and harder to resist. You are flying. Your maximum health is decreased, since you lack skill for your form. You often pose riddles to enemies when you first see then. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Found a stone staircase leading down. Found a short sword. No target in view! An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. Your weapon exudes an aura of protection. The endoplasm is heavily wounded. The endoplasm closely misses you. You puncture the endoplasm! You kill the endoplasm! No target in view! You now have 98 gold pieces (gained 8). Found 6 stones. You see here 6 stones. You open the door. There is an open door here. Done exploring. Done exploring. This is a scroll of acquirement! Something appears at your feet! Okay, then. You see here the riddle talisman of the Game of Life {rN+ Str+4}. Okay, then. You aren't carrying any pieces of jewellery. e - the riddle talisman of the Game of Life {rN+ Str+4} Okay, then. Reach: j) +0 partisan (protect) Press: ? - help, Dir - move target You swing at nothing. Reach: j) +0 partisan (protect) Press: ? - help, Dir - move target Okay, then. You begin transforming. You continue transforming. x3 You turn into a cunning sphinx. Your +0 buckler, +0 scale mail and +0 partisan of protection meld into your body. Your +0 partisan of protection goes still. You feel stronger. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# ####.##.###...# #.......# #......†.### #.......# ###....### ####.#### #.#### #.# #######.# #.# #....##.# #.# #.##.##.# #.#####.##.##.# #.......##..H.# ############### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 4 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | williamstone33 the Demigod Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 121 | D:1 | Reached XP level 2. HP: 25/25 MP: 4/4 654 | D:1 | Identified a scroll of acquirement 654 | D:1 | Acquired the riddle talisman of the Game of Life {rN+ | Str+4} 668 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, minmay_tetromino_l4 Skill XL: | 1 2 | ---------------+-------+----- Polearms | 2 | 2.2 Armour | 3 | 3.0 Fighting | 3 | 3.1 Shields | | 2.8 Action || total ---------------------------++------- Melee: Trident || 58 Partisan || 22 Use: Scroll || 3 Armour: Scale mail || 44 Dodge: Dodged || 30 Block: Buckler || 8 Form: Sphinx || 1