Dungeon Sprint DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 13183296343055119470 61 wolf37 the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Oct 19, 2024. Was an Initiate of Vehumet. Shot with a bolt by a yaktaur (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:20 (318 turns). wolf37 the Conjurer (Deep Elf Conjurer) Turns: 318, Time: 00:01:21 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 83% Magic: 17/19 EV: 12 Int: 42 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . z - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ u - +6 ring of intelligence HPRegen 0.23/turn t - +6 ring of intelligence MPRegen 0.32/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery k - a ring of protection from fire q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (right hand) u - a +6 ring of intelligence (left hand) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (7) y - a wand of light (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 4.9 Dodging + Level 5.2 Stealth + Level 7.2 Spellcasting + Level 7.7 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Fulminant Prism Conj/Alch 23% 3d12 4% 4 Iskenderun's Mystic Bla Conj/Tloc 47% 2d10 (+2d54% 4 Confusing Touch Hex 15% N/A 6% 3 Dispel Undead Necr 15% 3d10 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits the orc priest! You feel better. You kill the orc priest! Vehumet accepts your kill. (Press . to maintain the ray.) Your Conjurations skill increases to level 7! Things that are here: a +0 club; a +0 dagger; a +0 robe You pick up a book of Touch and begin reading... You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your library. k - a ring of protection from fire You start resting. Magic restored. You start waiting. Done waiting. There is a transporter here. Okay, then. Okay, then. Welcome to arena 2. You enter the transporter and appear at another place. A yaktaur and 2 centaurs come into view. Found three items. Found a transporter. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur Aim: a centaur (wandering, hasn't noticed you, 90% to hit) The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.)::.▓.....▓ ▓...c.▓.....▓ ▓c.c..▓.....▓ ▓.....▓..)..▓ ▓..@..▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a yaktaur and 2 centaurs. Vanquished Creatures An orc priest (D) An orc wizard (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wolf37 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 19 | D | Became a worshipper of Vehumet 56 | D | Reached skill level 5 in Conjurations 56 | D | Reached XP level 2. HP: 15/15 MP: 11/11 60 | D | Learned a level 2 spell: Searing Ray 187 | D | Entered arena 2. 187 | D | Found a transporter. 190 | D | Reached skill level 5 in Stealth 190 | D | Reached XP level 3. HP: 15/19 MP: 13/13 316 | D | Entered arena 3. 316 | D | Found the +5 demon whip "Spellbinder" {antimagic, disrupt, | Will+} 316 | D | Noticed a centaur 316 | D | Noticed a yaktaur 316 | D | Noticed a centaur 316 | D | Found a transporter. 318 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 4 | 4.9 Stealth | 4 5 | 5.2 Spellcasting | 6 7 | 7.2 Conjurations | 5 6 7 | 7.7 Action || total ---------------------------++------- Cast: Searing Ray || 4 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 1