Dungeon Sprint DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4672735915619158142 0 wolf37 the Conjurer (level 1, -5/21 HPs) Began as a Draconian Conjurer on Oct 24, 2024. Killed by psychic fangs ... invoked by a neqoxec (16 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (13 turns). wolf37 the Conjurer (Draconian Conjurer) Turns: 13, Time: 00:00:09 Health: -5/21 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking, inhibited regen, very quick A: AC +4, unfitting armour, cold-blooded, inhibited regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You do not regenerate when monsters are visible. Message History Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (lightly wounded, 100% to hit) The magic dart hits the neqoxec. The neqoxec is lightly wounded. Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the neqoxec. The neqoxec is lightly wounded. The neqoxec hits you but does no damage. You barely miss the neqoxec. The neqoxec is lightly wounded. The neqoxec barely misses you. You hit the neqoxec. The neqoxec is lightly wounded. You barely miss the neqoxec. The neqoxec is lightly wounded. The neqoxec barely misses you. You hit the neqoxec. Your off-hand punch misses the neqoxec. The neqoxec is moderately wounded. The neqoxec gestures at you. Strange energies course through your body. Your regeneration stops near monsters. You punch the neqoxec! Your tail-slap misses the neqoxec. The neqoxec is heavily wounded. You hit the neqoxec. The neqoxec is heavily wounded. The neqoxec hits you but does no damage. You hit the neqoxec. The neqoxec is severely wounded. The neqoxec gestures at you. Something gnaws heavily on your mind! Ouch! That really hurt! You die... # #+# .# ##.##.# +.@3'# ##.### #+# You could see a neqoxec. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wolf37 the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed a neqoxec 10 | D | Gained mutation: You do not regenerate when monsters are | visible. [a neqoxec] 13 | D | Killed from afar by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 2 Use: Potion || 1 Armour: Skin || 2 Dodge: Dodged || 2