Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10694412993919124572 23 wolf37 the Conjurer (level 3, -2/19 HPs) Began as a Tengu Conjurer on Oct 24, 2024. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:31 (1296 turns). wolf37 the Conjurer (Tengu Conjurer) Turns: 1296, Time: 00:03:32 Health: -2/19 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 1/7 EV: 26 Int: 20 God: Gold: 112 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +1 pair of gloves Jewellery d - an amulet of guardian spirit Scrolls e - a scroll of blinking {unknown} Potions b - a potion of magic Skills: + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 24% 2 Call Imp Summ 4% N/A 24% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Without enough magic to sustain it, your searing ray dissipates. Terence misses you. Terence barely misses you. Terence hits you with a +0 mace. Terence misses you. Terence misses you. Terence hits you with a +0 mace. Terence screams, "I hate armataurs! They have no honour!" Terence completely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Terence completely misses you. Terence completely misses you. Terence misses you. Terence completely misses you. Terence closely misses you. Terence misses you. Terence completely misses you. Terence hits you with a +0 mace. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence completely misses you. Terence attacks as he pursues you! Terence completely misses you. Terence misses you. You see here a +0 sling. Terence attacks as he pursues you! Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." ########## ###### #......=.# #....# #........# #....# #....)...# #....# #........# #....# #..$.....# #....#######........# ##..).##....#...@....# ##....##....#..!@....# ...............>.....## ##.....#....#..........[ ##.....#..).#........### ######.#....###.###### # #.#....# #.# .. #.#....# #.# .## #.#....# #.# .. #.###### #.# You could see Terence. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins 3 kobolds (D:1) A quokka (D:2) 2 ball pythons 4 bats 3 frilled lizards (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wolf37 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 266 | D:1 | Reached XP level 2. HP: 4/15 MP: 0/6 400 | D:1 | Learned a level 2 spell: Searing Ray 736 | D:1 | Reached skill level 6 in Conjurations 786 | D:1 | Found a faded altar of an unknown god. 1087 | D:2 | Noticed Terence 1174 | D:2 | Reached XP level 3. HP: 8/19 MP: 0/7 1296 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_small_reverse_x D:2: cheibrodos_greedy_goblins, layout_basic, grunt_decor_cap, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.1 Dodging | | 2.3 Stealth | | 2.3 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 22 Kick || 7 Dagger || 2 Peck || 2 Cast: Magic Dart || 37 Searing Ray || 6 Use: Scroll || 3 Potion || 1 Armour: Robe || 24 Dodge: Dodged || 100