Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 11381230067706621493 40 wolf37 the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Oct 24, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (858 turns). wolf37 the Conjurer (Tengu Conjurer) Turns: 858, Time: 00:00:45 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 50% Magic: 5/7 EV: 11 Int: 20 God: Gold: 55 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of faith Scrolls c - a scroll of fear {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 0.1 Unarmed Combat + Level 2.0 Spellcasting + Level 6.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 60% 1d6 4% 1 Mercury Vapours Alch/Air 4% N/A 24% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There are monsters nearby! The searing ray misses the gnoll. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The quokka closely misses you. The gnoll hits you with a +0 club! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! The quokka completely misses you. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The quokka attacks as it pursues you! The quokka closely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * Found a sling. Found a stone staircase leading down. The quokka attacks as it pursues you! The quokka completely misses you. x2 Magic courses through your body. The quokka bites you but does no damage. The gnoll completely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the quokka! You kill the quokka! The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You die... ## #### .> # ... .# .# # #.######.##.## #.##............## #................. #...............# # #..).@.gg....###.##+## ########......>#...... #............# #..g..#.#.... ####......# #.....#...# #.#.......# # #...##<)# #...........! You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 4 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) A quokka (D:2) 3 frilled lizards (D:1) 6 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wolf37 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 102 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 217 | D:1 | Reached skill level 6 in Conjurations 666 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 770 | D:1 | Learned a level 2 spell: Searing Ray 858 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.6 Dodging | | 2.3 Stealth | | 2.1 Unarmed Combat | | 0.1 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 13 Kick || 2 Peck || 1 Punch || 1 Cast: Magic Dart || 42 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 27