Dungeon Sprint DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 15513699808545513041 25 wolf37 the Conjurer (level 2, -19/20 HPs) Began as a Draconian Conjurer on Oct 26, 2024. Demolished by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:19 (164 turns). wolf37 the Conjurer (Draconian Conjurer) Turns: 164, Time: 00:00:21 Health: -19/20 AC: 4 Str: 9 XL: 2 Next: 82% Magic: 5/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Wands e - a wand of mindburst (9) Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.3 Dodging + Level 2.2 Stealth + Level 0.5 Unarmed Combat + Level 2.4 Spellcasting + Level 6.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 1% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You start resting. You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. HP restored. You start waiting. You recover from your berserk rage. You start waiting. Done waiting. e - a wand of mindburst (12) There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 ring mail of fire resistance; the goblin corpse of Ijyb g - a +0 dagger (weapon) Unknown command. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 64%) The ogre struggles to resist. Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to affect: 64%) The ogre's mind is blasted! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 64%) The ogre struggles to resist. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wolf37 the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 8 | D | Killed Ijyb 9 | D | Reached skill level 6 in Conjurations 9 | D | Reached XP level 2. HP: 14/20 MP: 5/5 161 | D | Noticed an ogre 164 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Stealth | 2 | 2.2 Conjurations | 6 | 6.3 Unarmed Combat | | 0.5 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 6 Tailslap || 2 Evoke: Wand || 3 Use: Potion || 1 Armour: Skin || 3 Dodge: Dodged || 1