wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a wand of flame (11) (59, 37, D) a book of Hexes (60, 36, D) a ring of ice (60, 37, D) the staff of Mordant Punishment {rElec rF+ Dex+5 SInv Conj Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (60, 44, D) a +10 antimagic giant spiked club (61, 0, D) a +1 chain mail of poison resistance (61, 8, D) the +11 dagger of Noschissa {elec, rPois} rPois: It protects you from poison. (61, 16, D) the +7 scale mail of Charity {rC+} rC+: It protects you from cold. (61, 36, D) a +3 trident of flaming (unseen) (61, 37, D) a +5 halberd of flaming (unseen) (61, 43, D) a +0 robe (62, 0, D) the +7 spear of Embarrassment {speed, rPois rN+ Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. rN+: It protects you from negative energy. (62, 9, D) a talisman of death (62, 17, D) a +2 robe (62, 20, D) a +0 scythe of protection (still there?) a +0 robe (still there?) (62, 21, D) a +1 dagger of venom a +0 robe (62, 22, D) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (62, 27, D) a +3 dagger of electrocution (unseen) (62, 30, D) a shapeshifter corpse (skeletalised by now) (62, 31, D) a +6 heavy broad axe (62, 36, D) a staff of cold (unseen) (62, 37, D) a +5 short sword of electrocution (unseen) (63, 0, D) a staff of air (63, 20, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (63, 21, D) a +1 dire flail of holy wrath a +0 chain mail the human corpse of Edmund (skeletalised by now) (63, 22, D) a +2 heavy lajatang (63, 36, D) a ring of magical power (63, 37, D) a +4 quarterstaff of draining (unseen) (64, 16, D) a staff of air (unseen) (64, 17, D) the Unrestrained Analects (64, 22, D) a +0 scimitar a +0 robe (64, 26, D) the +1 hand cannon "Luonk" {flame, Will++} Will++: It greatly increases your willpower. (64, 27, D) a staff of fire (unseen) (65, 20, D) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) (65, 26, D) a +0 flail of holy wrath (unseen) (67, 0, D) a beast talisman (68, 0, D) a +2 ring mail of poison resistance (69, 0, D) a book of Scorching (69, 3, D) a polar bear corpse (skeletalised by now) (69, 32, D) a +0 rapier a +0 leather armour (69, 36, D) the Commentary on Reconfigured Beckoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Alistair's Intoxication Alchemy 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 Trog disapproves of the use of such an item. (70, 8, D) the +10 long sword of Fuumie {freeze, rF+ SInv Stlth+} rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (70, 9, D) a staff of death (70, 10, D) a ball python corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (70, 29, D) a +3 scimitar of flaming (still there?) a ring of flight (still there?) (70, 31, D) a +3 antimagic war axe a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (70, 36, D) a +2 heavy arbalest (70, 37, D) a staff of cold (unseen) (70, 42, D) a shapeshifter corpse (71, 8, D) Great Wizards, Vol. II (71, 12, D) an adder corpse (skeletalised by now) (71, 16, D) a book of Maladies (71, 17, D) the Tractate on the Arsenical Discharge Spells Type Level a - Foxfire Conjuration/Fire 1 b - Static Discharge Conjuration/Air 2 c - Olgreb's Toxic Radiance Alchemy 4 d - Flame Wave Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. (unseen) (71, 27, D) the +11 lajatang of Death's Door {holy, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (71, 36, D) a +8 chain mail of ponderousness (71, 37, D) a staff of air (71, 42, D) a +3 quarterstaff an ugly thing corpse (72, 8, D) a +4 morningstar of protection (unseen) (72, 9, D) the Secrets of the Torch Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Dazzling Flash Hexes/Fire 3 c - Flame Wave Conjuration/Fire 4 d - Starburst Conjuration/Fire 6 Trog disapproves of the use of such an item. (unseen) (72, 11, D) a +0 trident a naga corpse (skeletalised by now) (72, 16, D) a staff of death (72, 17, D) a staff of conjuration (72, 23, D) a +4 war axe of flaming (72, 26, D) the +9 mace of Kaeckot {freeze, rF++ Int+3} Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. (72, 29, D) a -1 halberd a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (72, 30, D) the +11 glaive of Temperance {flame, rN+ Will+ Str-5} Str-5: It affects your strength (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. (72, 36, D) a +1 lajatang of speed (72, 37, D) the +7 dagger of Laceration {flame, Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (72, 40, D) a shapeshifter corpse (73, 1, D) the staff of Bloody Death {rElec rN+ rCorr Str-2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (73, 16, D) a +1 dagger of electrocution (73, 17, D) a +4 great sword of holy wrath (73, 26, D) a book of the Tundra (73, 27, D) a +4 short sword of venom (73, 36, D) the +1 robe "Otoo" {rN+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (73, 37, D) a manual of Fire Magic (73, 40, D) a shapeshifter corpse (75, 1, D) a +1 great sword of freezing