wolf37 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a +1 trident of protection (unseen) (61, 11, D) a +0 flail an orc corpse (skeletalised by now) (61, 12, D) a +0 short sword (61, 16, D) a +5 scimitar of flaming (unseen) (62, 0, D) a +1 battleaxe of venom (62, 1, D) the +7 short sword of the Burning Gods {venom, Fly rF- Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. Fly: It grants you flight. (62, 2, D) a +0 club an orc corpse (skeletalised by now) (62, 4, D) a +0 hand axe a +0 leather armour (62, 8, D) a +2 hand axe of electrocution (62, 9, D) a staff of death (unseen) (62, 11, D) a +0 club a +0 morningstar an orc corpse (skeletalised by now) (62, 16, D) a +2 trident of protection (unseen) (62, 17, D) a staff of cold (unseen) (62, 21, D) an ugly thing corpse (63, 0, D) a +3 long sword of holy wrath (unseen) (63, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 4, D) a +0 flail (63, 8, D) the +8 falchion of Impatience {elec, rC- rN+ Dex+7} Dex+7: It affects your dexterity (+7). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (63, 16, D) a +2 leather armour of fire resistance (unseen) (63, 17, D) an amulet of regeneration (64, 16, D) a +4 plate armour of fire resistance (unseen) (64, 17, D) a manual of Ice Magic (67, 3, D) a hell hound corpse (skeletalised by now) (68, 0, D) a staff of conjuration (unseen) (68, 3, D) a hell hound corpse (skeletalised by now) (69, 0, D) a +1 halberd of freezing (unseen) (70, 8, D) a +0 scimitar of holy wrath (70, 9, D) a +1 halberd of venom (unseen) (71, 8, D) a staff of cold (71, 16, D) a +0 antimagic quarterstaff (unseen) (71, 17, D) the staff of Triumph {rF+ rC+ rN+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (71, 20, D) a +0 scythe a +0 robe the human skeleton of Sigmund (71, 32, D) a wind drake skeleton (72, 21, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +1 rapier of speed (still there?) a +0 scale mail (still there?) a wand of polymorph (9) (still there?) (73, 16, D) a +1 sling of draining (73, 21, D) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) (73, 22, D) a +0 mace a +0 robe the orc skeleton of Blorkula the Orcula (73, 26, D) a flux talisman (73, 27, D) a +0 helmet of see invisible (73, 32, D) a wind drake skeleton