wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a +3 dagger of electrocution (unseen) (59, 37, D) a wand of iceblast (4) (60, 36, D) the ring "Gaonud" {rElec Wiz Int+3 Dex+6} [ring of wizardry] It improves your spell success rate. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. (unseen) (60, 37, D) a wand of charming (3) (61, 8, D) the +1 battleaxe of Optimality {pain, rC+ rN+ rCorr Dex-2} Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (61, 16, D) a +0 orcbow of electrocution (unseen) (61, 26, D) a +3 leather armour of poison resistance (61, 36, D) a ring of protection from cold (61, 37, D) a staff of alchemy (unseen) (62, 0, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (62, 8, D) the +1 falchion of Collusion {freeze, rElec Will+ rCorr Str-5} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (62, 9, D) a staff of conjuration (62, 16, D) a Necronomicon (62, 17, D) a staff of earth (62, 27, D) the +2 ring mail of Cehoan {rN+ Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (62, 36, D) a +6 ring of intelligence (62, 37, D) a book of Minor Magic (63, 17, D) a +2 heavy orcbow (unseen) (63, 21, D) a shapeshifter corpse (skeletalised by now) (63, 27, D) a +0 vampiric hand axe (63, 36, D) a wand of digging (5) (63, 37, D) a Fen Folio (64, 17, D) a +0 helmet of see invisible (64, 22, D) an ugly thing corpse (skeletalised by now) (64, 27, D) an orb of wrath (65, 26, D) a +3 mace of protection (67, 0, D) a +0 mace (still there?) a +0 scale mail (still there?) a +1 short sword of protection (still there?) (68, 0, D) a +0 short sword a +0 ring mail a staff of death (69, 0, D) a +0 club (still there?) a +0 leather armour (still there?) the amulet "Sealip" {+Blink rPois Regen+ MP-5} (still there?) [amulet of regeneration] rPois: It protects you from poison. MP-5: It affects your magic capacity (-5). +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. (69, 36, D) a staff of alchemy (70, 8, D) a +1 longbow of draining (70, 37, D) a Trismegistus Codex (71, 8, D) the +1 chain mail "Dugge" {rPois Str-3 SInv Stlth+} Str-3: It affects your strength (-3). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a hell hound corpse (skeletalised by now) (71, 16, D) the +5 halberd of the Wilderness {freeze, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (71, 17, D) a +2 orcbow of freezing (71, 29, D) a +0 dagger a +0 robe (71, 30, D) a +0 flail a +0 ring mail a +0 halberd a +0 plate armour (72, 16, D) a +1 halberd of protection (72, 26, D) an amulet of reflection (72, 27, D) a +0 heavy mace (72, 29, D) a +0 war axe a +0 leather armour (72, 37, D) a +2 plate armour of poison resistance (73, 16, D) a staff of cold (73, 17, D) a storm talisman (73, 29, D) a +0 dagger a +0 robe (73, 30, D) a +0 whip (75, 1, D) a +1 long sword of holy wrath