wolf37 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a +1 war axe of electrocution (unseen) (59, 37, D) a staff of alchemy (unseen) (60, 36, D) a +0 great sword of freezing (unseen) (60, 37, D) an amulet of guardian spirit (60, 42, D) a +4 flail of venom (unseen) (61, 0, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (61, 3, D) a rime drake skeleton a steam dragon skeleton (61, 8, D) the +1 ring mail of the Saviour {-Cast rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. -Cast: It prevents spellcasting. (61, 16, D) a +3 short sword of draining (unseen) (61, 36, D) a scroll of brand weapon (61, 37, D) the +6 chain mail of Instinct {rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (61, 41, D) a +0 flail of holy wrath (unseen) (61, 43, D) the +10 demon whip "Xideefiac" {flame, Fly rPois Dex-2 SInv} Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. (62, 0, D) a +2 spear of freezing (unseen) (62, 8, D) a staff of alchemy (62, 9, D) an amulet of faith (62, 10, D) a river rat corpse (skeletalised by now) (62, 11, D) a wolf corpse (skeletalised by now) (62, 16, D) a +2 long sword of holy wrath (unseen) (62, 17, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (unseen) (62, 20, D) a +0 trident a merfolk skeleton (62, 21, D) a +0 orcbow a centaur skeleton (62, 26, D) a staff of fire (62, 27, D) the Folio of Orientation and the Squall Spells Type Level a - Shock Conjuration/Air 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Gell's Gavotte Translocation 6 Trog disapproves of the use of such an item. (62, 36, D) a staff of conjuration (unseen) (62, 37, D) a book of Spatial Translocations (63, 0, D) a +8 giant spiked club (63, 8, D) a +3 scale mail of willpower (63, 16, D) the amulet "Kuiqesman" {Faith rF+ Int+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. (63, 17, D) a +4 great sword of holy wrath (unseen) (63, 20, D) a +0 trident a +0 trident a merfolk skeleton a merfolk skeleton (63, 21, D) a +1 heavy trident (63, 27, D) a staff of cold (63, 36, D) a +2 quarterstaff of draining (unseen) (63, 37, D) a wand of roots (5) (64, 16, D) a book of Misfortune (64, 20, D) a +0 trident 3 boomerangs a merfolk skeleton (64, 26, D) a staff of conjuration (64, 27, D) a staff of conjuration (65, 20, D) a +0 orcbow a centaur skeleton (65, 26, D) a staff of conjuration (67, 0, D) a staff of earth (unseen) (68, 0, D) the +8 spear of the Desolation of Salt {flame, rC++ rCorr Str+2} Str+2: It affects your strength (+2). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (68, 3, D) an ugly thing corpse (skeletalised by now) (69, 0, D) the +7 morningstar of Embarrassment {speed, rPois rC- rN+} rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. (69, 3, D) a shapeshifter corpse (skeletalised by now) (69, 36, D) a staff of conjuration (unseen) (70, 9, D) a staff of alchemy (70, 11, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (70, 12, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (70, 36, D) a +3 scale mail of cold resistance (unseen) (70, 37, D) a +3 plate armour of cold resistance (unseen) (71, 8, D) a talisman of death (71, 11, D) a +0 giant club a +0 giant club a +0 troll leather armour a two-headed ogre corpse (skeletalised by now) a troll corpse (skeletalised by now) (71, 16, D) a +0 spear of venom (71, 17, D) the Textbook on the Blaze Spells Type Level a - Foxfire Conjuration/Fire 1 b - Volatile Blastmotes Fire/Translocation 3 c - Sticky Flame Fire/Alchemy 4 d - Summon Blazeheart Golem Fire/Summoning 4 e - Ignition Fire 8 Trog disapproves of the use of such an item. (unseen) (71, 26, D) a Young Poisoner's Handbook (71, 27, D) Agres's Annotations on Collected Evil Spells Type Level a - Grave Claw Necromancy 2 b - Summon Ice Beast Ice/Summoning 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Summon Cactus Giant Summoning 6 Trog disapproves of the use of such an item. (unseen) (71, 31, D) a wolf corpse (skeletalised by now) (71, 36, D) a +6 glaive of freezing (71, 37, D) a serpent talisman (72, 8, D) the amulet of Tejokk {Acrobat Harm ^Drain rN+ Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (72, 9, D) a book of Battle (72, 11, D) a +0 giant club (72, 16, D) a +1 spear of flaming (72, 17, D) a +2 whip of venom (72, 21, D) a +7 heavy morningstar (72, 26, D) a +4 shortbow of flaming (72, 27, D) a book of Decay (72, 36, D) a +3 hand axe of flaming (unseen) (72, 41, D) a +2 antimagic scimitar (73, 1, D) a book of Conjurations (73, 16, D) an amulet of magic regeneration (73, 17, D) a ring of resist corrosion (73, 26, D) a staff of conjuration (unseen) (73, 30, D) a black bear corpse (skeletalised by now) (73, 31, D) a +0 short sword a +0 robe (73, 36, D) a book of Spectacle (73, 37, D) Great Wizards, Vol. VII (74, 3, D) a +0 hand axe (75, 3, D) a +0 whip a draconian skeleton