Dungeon Sprint DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 2707977442314024630 25 wolf37 the Conjurer (level 3, -9/16 HPs) Began as a Vine Stalker Conjurer on Oct 30, 2024. Mangled by an ogre ... wielding a +0 giant club (25 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (44 turns). wolf37 the Conjurer (Vine Stalker Conjurer) Turns: 44, Time: 00:00:23 Health: -9/16 AC: 2 Str: 9 XL: 3 Next: 4% Magic: 0/8 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: no teleportation, guardian spirit @: on berserk cooldown A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands e - a wand of light (10) Scrolls f - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of haste Skills: + Level 2.0 Dodging + Level 3.0 Stealth + Level 0.7 Unarmed Combat + Level 2.7 Spellcasting + Level 6.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel a strong urge to attack something. You start resting. HP restored. You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. Magic restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. e - a wand of light (10) Things that are here: a +0 club; a +0 leather armour You start waiting. You feel yourself speed up. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) Okay, then. Unknown command. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The ogre barely misses you. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre barely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wolf37 the Vine Stalker Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 6 in Conjurations 12 | D | Reached XP level 2. HP: 13/13 MP: 4/6 12 | D | Reached XP level 3. HP: 16/16 MP: 5/8 36 | D | Learned a level 2 spell: Searing Ray 39 | D | Noticed an ogre 44 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Conjurations | 6 | 6.4 Unarmed Combat | | 0.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Bite || 1 Cast: Searing Ray || 1 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 5