wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 0, D) a phantom mirror (36, 0, D) a dragon-blood talisman (36, 1, D) the Catalogue of the Anticline and Mischance Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Silence Hexes/Air 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Bombard Conjuration/Earth 6 (unseen) (37, 0, D) a book of Cantrips (37, 1, D) a +0 morningstar of freezing (unseen) (38, 0, D) the +1 chain mail "Vuuvorr" {rC+ Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Stlth+: It makes you more stealthy. (38, 1, D) a ring of ice (39, 0, D) the +1 cloak of the Old World {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (39, 1, D) an amulet of regeneration (40, 0, D) a +1 chain mail of cold resistance (40, 1, D) the +5 scale mail "Konkum" {SInv} SInv: It lets you see invisible. (41, 0, D) a wand of warping (5) (41, 1, D) a staff of conjuration (unseen) (42, 0, D) the ring "Erotubee" {rN+ Str+6 Int-2 Dex+5 Stlth+} [ring of strength] Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (42, 1, D) a +2 eveningstar of freezing (unseen) (49, 0, D) a ring of see invisible (49, 1, D) a +2 battleaxe of flaming (49, 12, D) a +1 scale mail of cold resistance (49, 37, D) a +4 dagger of protection (50, 1, D) a +2 robe of positive energy (50, 12, D) a staff of fire (unseen) (50, 13, D) a +3 heavy shortbow (unseen) (50, 16, D) a hell rat corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (50, 24, D) a +2 heavy morningstar (50, 25, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (50, 37, D) a +3 long sword of holy wrath (51, 0, D) a +2 spear of venom (51, 1, D) a +2 scale mail of cold resistance a yak corpse (51, 4, D) a +0 robe (51, 5, D) a komodo dragon corpse (51, 15, D) a bullfrog corpse (skeletalised by now) (51, 16, D) a water moccasin corpse (skeletalised by now) (51, 17, D) a water moccasin corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (51, 18, D) an elephant corpse (skeletalised by now) (51, 24, D) a staff of earth (51, 37, D) a +2 heavy spear (51, 39, D) a +2 battleaxe of freezing (51, 42, D) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (52, 0, D) the +5 trident "Gyeth" {venom, Stlth+} Stlth+: It makes you more stealthy. a basilisk corpse (52, 1, D) the +7 captain's cutlass {speed, disarm} (52, 3, D) a rime drake corpse (52, 4, D) a basilisk corpse (52, 12, D) a +0 orcbow of flaming (52, 13, D) a +4 heavy quarterstaff (52, 16, D) a blink frog corpse (skeletalised by now) (52, 18, D) a water moccasin corpse (skeletalised by now) (52, 24, D) a +3 ring mail of poison resistance (52, 25, D) a +2 helmet of intelligence (52, 36, D) a +3 arbalest of flaming (52, 37, D) a ring of flight (53, 0, D) a water moccasin corpse (53, 1, D) the +8 demon blade of a Million People {vamp, rElec} rElec: It insulates you from electricity. (53, 12, D) a +2 mace of protection (53, 13, D) a staff of cold (53, 24, D) the +0 shadow dragon scales "Nenicvi" {Harm Dex+2 Stlth++++} Dex+2: It affects your dexterity (+2). Harm: It increases damage dealt and taken. Stlth++++: It makes you much more stealthy. (54, 2, D) a cane toad corpse (54, 12, D) a blade talisman (54, 24, D) the +3 longbow "Beastslayer" {heavy, ^Contam rCorr Str+6} Str+6: It affects your strength (+6). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (54, 25, D) the +3 morningstar of Larahuf {elec, ^Fragile Fly rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (55, 1, D) the +2 orcbow of the Ten Beds {heavy, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (55, 12, D) the +5 sling "Datifuis" {heavy, Str+6 Dex-3} Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). (55, 13, D) a staff of fire (58, 41, D) 8 large rocks (59, 38, D) a +1 scythe of venom (still there?) a +0 robe (still there?) a wand of quicksilver (3) (still there?) (61, 0, D) the staff of Ru's Pride {*Slow rPois rN+++ Str-4 Ice Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 8, D) an iguana corpse (skeletalised by now) (61, 9, D) an iguana corpse (skeletalised by now) (61, 11, D) a jackal corpse (skeletalised by now) (61, 16, D) the staff "Gasonn" {Int+3 SInv Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 26, D) a +4 dagger of protection (unseen) (61, 37, D) a staff of alchemy (61, 38, D) a +0 giant club a +0 robe (61, 39, D) a +3 eveningstar 5 javelins a +0 chain mail of fire resistance a +0 troll leather armour {Pargi} the troll corpse of Pargi (skeletalised by now) (62, 0, D) a +2 war axe of freezing (62, 1, D) a +2 chain mail of cold resistance (62, 2, D) a wolf corpse (skeletalised by now) (62, 8, D) a +0 heavy hand axe (62, 17, D) the +8 flail of Patuugonko {flame, rPois Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (62, 26, D) a staff of air (62, 27, D) a basilisk corpse (skeletalised by now) (62, 36, D) a +2 quarterstaff of speed (63, 0, D) a +2 battleaxe of flaming (63, 2, D) a jackal corpse (skeletalised by now) (63, 3, D) a river rat corpse (skeletalised by now) (63, 16, D) the +4 falchion of Defiance {heavy, Dex+5} Dex+5: It affects your dexterity (+5). (63, 17, D) a ring of resist corrosion (63, 27, D) a yak corpse (skeletalised by now) an iguana corpse (skeletalised by now) (63, 37, D) an amulet of reflection (63, 42, D) a +6 dire flail of protection (still there?) a +0 robe (still there?) a wand of warping (1) (still there?) the orc corpse of Blorkula the Orcula (skeletalised by now) (still there?) (64, 26, D) the +0 plate armour "Hinn" {Will++ Int+3 SInv} Int+3: It affects your intelligence (+3). Will++: It greatly increases your willpower. SInv: It lets you see invisible. (64, 27, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (64, 28, D) a river rat corpse (skeletalised by now) (64, 30, D) a river rat corpse (skeletalised by now) (64, 44, D) a +0 mace 2 throwing nets a +0 ring mail (67, 0, D) the staff of the Enfolding Gods {+Blink rElec Str+3 Dex+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (68, -1, D) a river rat corpse (skeletalised by now) (68, 0, D) a staff of earth (68, 39, D) a wolf corpse (skeletalised by now) (69, 10, D) +0 steam dragon scales a rime drake corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (69, 36, D) the +9 halberd of Linearity {freeze, rF+} rF+: It protects you from fire. (70, 36, D) the staff of the Black Skies {rN+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 37, D) the staff of the Riding Seer {rPois Will+ rCorr Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 16, D) the +0 ring mail of Tyhut {^Contam rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (71, 17, D) a +2 short sword of flaming (unseen) (71, 26, D) a staff of cold (71, 36, D) a +2 kite shield of protection (72, 8, D) a staff of air (72, 16, D) a +2 ring mail of poison resistance (72, 17, D) the +0 chain mail "Hehyigeg" {Will+ Dex+2 Slay-5} Dex+2: It affects your dexterity (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Will+: It increases your willpower. (73, 1, D) a dragon-blood talisman (73, 10, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (73, 17, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (73, 26, D) a staff of death (73, 27, D) the +4 scale mail "Xuap" {Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (73, 37, D) the +0 ring mail of Grot {rElec Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. (73, 39, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (74, 37, D) a +0 rapier a +0 robe (75, 1, D) a +1 plate armour of willpower (75, 36, D) a black bear corpse (skeletalised by now) (75, 37, D) a +0 spear