wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a +2 morningstar of holy wrath (unseen) (60, 36, D) the +9 war axe "Vittuarph" {antimagic, rF+ Will+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (60, 37, D) a +2 robe of cold resistance (61, 0, D) a +3 heavy hand axe (unseen) (61, 8, D) a +0 arbalest (still there?) a +3 quarterstaff of holy wrath (still there?) a yaktaur corpse (skeletalised by now) (still there?) (61, 16, D) a +0 battleaxe a +5 morningstar of holy wrath a naga corpse (skeletalised by now) (61, 26, D) a staff of alchemy (61, 36, D) a scroll of brand weapon (61, 37, D) a ring of willpower (62, 1, D) a +1 broad axe of electrocution (62, 8, D) a staff of cold (unseen) (62, 10, D) a +0 orcbow a centaur corpse (skeletalised by now) (62, 16, D) a +2 mace of draining (62, 17, D) a staff of fire (62, 26, D) the +0 leather armour "Zuehinoe" {rCorr} rCorr: It protects you from acid and corrosion. (62, 27, D) a +1 short sword of electrocution (62, 36, D) a +1 scale mail of cold resistance (62, 37, D) a staff of conjuration (unseen) (63, 3, D) a shapeshifter corpse (skeletalised by now) (63, 10, D) a +0 shortbow a centaur corpse (skeletalised by now) (63, 17, D) a +0 glaive a +0 robe a naga corpse (skeletalised by now) (63, 18, D) a +0 long sword a +0 robe a naga corpse (skeletalised by now) (63, 20, D) a black mamba corpse (skeletalised by now) (63, 26, D) the staff of Untimely Demise {rElec Will+ rCorr Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 36, D) the ring of Agnosticism {Str+3 Slay+4 SInv} [ring of slaying] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (unseen) (63, 37, D) a staff of fire (unseen) (64, 10, D) a +0 orcbow (64, 17, D) a book of Conjurations (64, 26, D) a +2 leather armour of poison resistance (67, 0, D) the +1 mace of Qaon {flame, ^Contam rPois rF- Dex+7} Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (68, 0, D) a +2 great mace of holy wrath (unseen) (69, 0, D) a staff of death (unseen) (69, 9, D) a +0 dagger a +0 robe (69, 18, D) a +2 trident of protection a merfolk corpse (skeletalised by now) (70, 9, D) a +2 long sword of draining (71, 8, D) the +7 glaive "Fytehepa" {freeze, *Rage rCorr SInv} SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (71, 9, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (71, 17, D) a +0 trident a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (71, 18, D) a +0 shortbow (71, 26, D) a staff of death (71, 29, D) a +1 great sword of freezing a +0 chain mail a human corpse (skeletalised by now) (71, 31, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 37, D) the +2 dagger of the Endless Servitors {drain, ^Drain rC- Dex+6} Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. ^Drain: It drains your maximum health when unequipped. (72, 17, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 27, D) a +3 ring mail of poison resistance (72, 28, D) a +2 war axe of pain a +0 plate armour a +0 kite shield (72, 31, D) a +2 battleaxe a +0 plate armour a human corpse (skeletalised by now) (72, 36, D) a +1 halberd of distortion (72, 37, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (73, 1, D) a +5 orcbow of flaming (73, 30, D) a +0 scale mail (73, 36, D) the +8 falchion "Ucefuopn" {antimagic, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (73, 37, D) a +2 flail of venom (74, 8, D) a black bear corpse (skeletalised by now) (74, 30, D) a +0 scale mail (75, 1, D) a +1 longbow of flaming (unseen) (75, 16, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now)