Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 12155221409424581576 (custom seed) 2 wolf37 the Conjurer (level 1, 14/14 HPs) Began as a Draconian Conjurer on Oct 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (109 turns). wolf37 the Conjurer (Draconian Conjurer) Turns: 109, Time: 00:00:10 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 18 God: Gold: 15 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Potions a - a potion of magic b - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You now have 15 gold pieces. You see here a +2 mace of holy wrath. There is a dry fountain here. There is a dry fountain here. You open the door. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! Unknown command. A rat is nearby! The magic dart hits the rat. The rat is severely wounded. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! Magic restored. There is an open door here. You see here a rat corpse. A bat comes into view. A bat is nearby! The magic dart hits the bat. You kill the bat! Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! There is a faded altar of an unknown god here. A hobgoblin comes into view. A hobgoblin is nearby! There is a faded altar of an unknown god here. This altar belongs to (a) Ignis, (b) Makhleb or (c) Qazlal, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# ##### #.# # #ß^.# #.# #. #.#.# #.# ##..#.... #.# ........# #.######.# ........#####......... ........@..##.######## ....†...###.#.######## #.......# #........... #...#...g #...######## #.. #^#.# #...# .. #ß^.# #..## # ##### #... .†## #### There were no monsters in sight! Vanquished Creatures A bat (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wolf37 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 78 | D:1 | Found a faded altar of an unknown god. 109 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup, hangedman_glass_teeth Action || total ---------------------------++------- Cast: Magic Dart || 5