Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 11998316290740327981 (custom seed) 23 wolf37 the Conjurer (level 3, 16/16 HPs) Began as a Vine Stalker Conjurer on Oct 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (539 turns). wolf37 the Conjurer (Vine Stalker Conjurer) Turns: 539, Time: 00:00:34 Health: 16/16 AC: 2 Str: 9 XL: 3 Next: 0% Magic: 3/7 EV: 11 Int: 20 God: Gold: 95 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of wizardry Scrolls c - a scroll of identify {unknown} e - a scroll of immolation {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} Skills: + Level 1.9 Dodging + Level 3.0 Stealth + Level 2.5 Spellcasting + Level 4.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 (:[ Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The bat moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a scroll labelled ETUUCYTITZ You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a viscous golden potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold. You kill the kobold! g - a scroll labelled XAEMNU NESMIEM You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The bat moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an orange potion. Found a faded altar of an unknown god. The magic dart hits the bat. The bat is moderately wounded. There are monsters nearby! The magic dart hits the bat. You kill the bat! A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. The bat barely misses you. The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You see here a bat corpse. You enter the shallow water. Moving in this stuff is going to be slow. There is a faded altar of an unknown god here. This altar belongs to (a) Cheibriados, (b) Sif Muna or (c) Ashenzari, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##############.# ##.##########.....## ...........).≈§≈≈≈.## ##.########.≈....†≈.##### ##.#######..~.....~≈.!... ........#.≈~.~...~~.≈.##. .#...##..≈..~.~~~.~.§≈.# .#...##.§§...~.≈≈~~~~≈.# .....##§§≈§...≈.@≈....... .#.#.##..≈...~.≈≈~~~~≈... .#.#.##..§..~.~~~.~..≈.#. .#.#.##.#.≈~.~...~~.≈.## .#..........~.....~≈.... .#...#....#.§.....§.#.### .#.###+'+.##.≈≈≈§≈.##.# .#.##.+∩+ ##......## # .#.#..+'+###.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wolf37 the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 54 | D:1 | Found Asymirhe's Antique Weapon Emporium. 160 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 272 | D:1 | Found Tuder's Book Shoppe. 453 | D:1 | Found Roitwotzia's Armour Emporium. 527 | D:1 | Found a faded altar of an unknown god. 532 | D:1 | Reached XP level 3. HP: 16/16 MP: 2/7 539 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, shapermc_ecumenical_altar_starsandcircs, serial_shops, shop, nicolae_shop_hallway_stairs, nicolae_shop_tiny_real_fake_doors, shop_coins Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 1.9 Spellcasting | | 2.5 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 43 Bite || 15 Cast: Magic Dart || 28 Armour: Robe || 36 Dodge: Dodged || 43