Seeded DCSS version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 20241101 (custom seed) 71 wolf37 the Digger (level 4, -4/24 HPs) Began as a Gargoyle Earth Elementalist on Nov 1, 2024. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (1692 turns). wolf37 the Digger (Gargoyle Earth Elementalist) Turns: 1692, Time: 00:01:24 Health: -4/24 AC: 5 Str: 12 XL: 4 Next: 24% Magic: 0/7 EV: 11 Int: 17 God: Gold: 61 SH: 0 Dex: 10 Spells: 4/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - the ring "Zopiu" {rPois rF+ rN+++ Int-4 Dex-4} (You found it on level 2 of the Dungeon) [ring of protection from fire] Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Potions b - 2 potions of magic c - a potion of curing {unknown} d - a potion of degeneration {unknown} e - a potion of cancellation Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.5 Spellcasting + Level 2.0 Conjurations + Level 4.2 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 b - Stone Arrow Conj/Erth 24% 3d8 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 10% 3 Sting Conj/Alch 20% 1d4 12% 1 Static Discharge Conj/Air 10% 3-4/arc 19% 2 Brom's Barrelling Bould Conj/Erth 12% 2d5 45% 4 Petrify Alch/Erth 9% N/A 61% 4 Flame Wave Conj/Fire 5% 2d5 75% 4 Olgreb's Toxic Radiance Alch 2% N/A 88% 4 Arcjolt Conj/Air 2% 1d12 97% 5 Conjure Ball Lightning Conj/Air 2% 3x3d6 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The blast of sand hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. There are monsters nearby! You barely miss the gnoll. The gnoll is severely wounded. The gnoll completely misses you. The blast of sand hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. x2; The gnoll hits you with a +0 flail. There are monsters nearby! You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. The gnoll closely misses you. The blast of sand hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 3! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! Unknown command. A gnoll comes into view. It is wielding a +0 club. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Aiming: Stone Arrow (quite dangerous; 16% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (72% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 whip. You die... ##†## #...# #.#†# #...# ###.# ##### #.# .:.# #.# ##.######.# #..g@.....# #).######## ...g.# ####### You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) A gnoll (D:2) 2 dart slugs A ball python (D:1) 3 bats 6 endoplasms A giant cockroach (D:1) 4 hobgoblins 4 jackals (D:1) A quokka (D:1) 5 goblins (D:1) 3 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wolf37 the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 54 | D:1 | Got the Guide on the Green Fifth Circle 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 540 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 569 | D:1 | Reached skill level 4 in Earth Magic 978 | D:1 | Learned a level 3 spell: Stone Arrow 1479 | D:2 | Identified the ring "Zopiu" {rPois rF+ rN+++ Int-4 Dex-4} 1582 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/7 1691 | D:2 | HP: 1/24 [gnoll/+0 whip (1)] 1692 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring D:2: layout_loops_corners, serial_shops, shop_statue Skill XL: | 1 2 3 4 | ---------------+-------------+----- Earth Magic | 4 | 4.2 Dodging | 2 | 2.1 Conjurations | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | 4 || 25 Cast: Sandblast | 49 | 6 || 55 Use: Potion | 2 | || 2 Scroll | 1 | || 1 Armour: Robe | 25 | 9 || 34 Dodge: Dodged | 23 | 7 || 30