wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a +2 antimagic quarterstaff (49, 38, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (49, 40, D) a +0 giant club a +0 giant club (50, 24, D) a ring of see invisible (50, 25, D) a +0 ring mail of fire resistance (unseen) (50, 37, D) a +1 rapier of holy wrath (50, 38, D) a +0 giant club an ogre corpse (50, 40, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (51, 24, D) a +2 heavy triple crossbow (unseen) (51, 25, D) a +0 heavy mace (unseen) (51, 36, D) a +1 short sword of electrocution (51, 37, D) the +0 quarterstaff of Qigixeu {heavy, Will+ Int-3 Stlth+} Int-3: It affects your intelligence (-3). Will+: It increases your willpower. Stlth+: It makes you more stealthy. (51, 38, D) 8 large rocks (51, 40, D) 2 large rocks a +0 dire flail a +0 giant club a cyclops corpse a two-headed ogre corpse (52, 24, D) the ring of Oxirujua {rCorr Int+6 Dex+4} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (unseen) (52, 25, D) the +1 flail of Balance {distort, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (52, 36, D) a +1 dagger of venom (52, 40, D) a +0 giant club (53, 24, D) a wand of polymorph (3) (53, 25, D) a book of Armaments (53, 37, D) a +3 plate armour of poison resistance (53, 40, D) a +0 giant club an ogre corpse (54, 25, D) a +0 scale mail of cold resistance (unseen) (54, 36, D) a +3 dagger of venom (55, 24, D) the staff of Equilibrium {rElec rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (60, 36, D) a +5 scimitar of freezing (60, 37, D) a +2 great mace of protection (61, 8, D) a +3 chain mail of fire resistance (61, 16, D) a +4 heavy war axe (unseen) (61, 26, D) a staff of earth (unseen) (61, 37, D) a +0 leather armour of willpower (61, 41, D) a +0 long sword (62, 0, D) a yak corpse (skeletalised by now) (62, 1, D) a jackal corpse (skeletalised by now) (62, 9, D) a +4 flail of draining (62, 10, D) a wolf corpse (skeletalised by now) (62, 16, D) a +3 orcbow of draining (unseen) (62, 26, D) a staff of air (unseen) (62, 27, D) a +1 chain mail of cold resistance (unseen) (62, 36, D) a +1 morningstar of freezing (62, 37, D) the +3 shortbow "Undertaker" {heavy, +Blink rElec Str+4 Int-5} Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. +Blink: It lets you blink. (63, 0, D) a staff of fire (63, 8, D) the +5 quarterstaff "Dyfriujyca" {freeze, rPois Int+5} Int+5: It affects your intelligence (+5). rPois: It protects you from poison. (63, 10, D) a river rat corpse (skeletalised by now) (63, 17, D) the +9 falchion of Zinad {freeze, rN+ MP+6 Str-3} Str-3: It affects your strength (-3). rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). (63, 29, D) a hell hound corpse (skeletalised by now) (63, 36, D) a +1 short sword of protection (63, 37, D) the +6 demon blade of Mud Niro {freeze, Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (64, 16, D) a +3 heavy longbow (65, 26, D) the +0 plate armour of Failure {rElec} rElec: It insulates you from electricity. (67, 0, D) a +0 robe (68, 0, D) a +2 battleaxe of venom (69, 0, D) a +2 glaive of venom (70, 36, D) a staff of cold (70, 37, D) a staff of cold (71, 16, D) a +1 falchion of distortion (71, 36, D) a +2 chain mail of cold resistance (72, 9, D) a +2 sling of flaming (72, 18, D) a +0 dire flail a +0 robe a +0 hand axe a +0 robe (72, 27, D) a +2 antimagic trident (72, 37, D) a +2 quarterstaff of draining (73, 1, D) a +0 dagger a +0 robe a wand of mindburst (10) (73, 17, D) a staff of death (73, 26, D) a scarf of shadows (73, 37, D) the +5 robe of Epropad {rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (74, 2, D) a +0 dagger a +0 robe