wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (62, 0, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (62, 8, D) a +2 antimagic quarterstaff (63, 0, D) the +6 arbalest "Damnation" {damnation} (67, 0, D) the staff "Ratirpha" {rN+ Str+4 Necro Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (69, 0, D) a +4 dagger of venom (69, 9, D) a +0 dagger a +0 robe a +0 war axe an orc corpse (70, 8, D) a staff of cold (70, 9, D) the +7 dagger "Awoito" {flame, Int+5 Dex+2} Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (71, 7, D) a +0 dagger a +0 robe (71, 10, D) a +0 falchion a +0 leather armour (71, 16, D) a wand of iceblast (5) (71, 17, D) a +0 long sword a +0 leather armour a book of Sloth an elf corpse (72, 9, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (72, 10, D) a +0 whip a +0 leather armour an orc corpse (72, 16, D) a ring of poison resistance (72, 17, D) a +4 scale mail of fire resistance (73, 16, D) a +0 long sword (still there?) a +0 scale mail (still there?) the amulet of Guanunt {RegenMP+ Dex+6} (still there?) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+6: It affects your dexterity (+6). RegenMP+: It increases your rate of magic regeneration. an elf corpse (still there?) (73, 17, D) a +0 crystal plate armour (73, 18, D) a +6 glaive of venom (unseen)