wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +6 battleaxe of electrocution (50, 25, D) a wand of warping (5) (51, 25, D) a +3 leather armour of cold resistance (51, 37, D) a staff of death (52, 25, D) a wand of polymorph (3) (52, 36, D) a +0 heavy morningstar (52, 40, D) a +0 dagger a +0 robe (53, 25, D) a wand of flame (10) (53, 36, D) a +0 scimitar of draining (53, 37, D) a granite talisman (54, 25, D) a wand of polymorph (5) (54, 36, D) a staff of conjuration (59, 37, D) a staff of cold (59, 40, D) a +2 scimitar of pain (61, 0, D) the +7 broad axe "Zibipolu" {freeze, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. an adder corpse (skeletalised by now) (61, 8, D) a +1 plate armour of positive energy (61, 11, D) a ball python corpse (skeletalised by now) (61, 19, D) a +0 scythe a +0 robe (61, 26, D) a staff of alchemy (61, 36, D) a +0 longbow a +0 short sword a +0 leather armour a blade talisman an elf corpse (skeletalised by now) (61, 37, D) a +1 scale mail of fire resistance (61, 38, D) a +0 dagger a +0 leather armour a +2 dagger of flaming a +0 leather armour an elf corpse (skeletalised by now) (61, 39, D) a +0 long sword (61, 41, D) a +2 scimitar of protection (62, 9, D) a +1 shortbow of flaming (62, 11, D) an adder corpse (skeletalised by now) (62, 17, D) a +3 leather armour of fire resistance (62, 21, D) a +0 scimitar a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (62, 26, D) the +0 robe "Curhaess" {rElec rF+ Str-3} Str-3: It affects your strength (-3). rF+: It protects you from fire. rElec: It insulates you from electricity. (62, 27, D) a +2 plate armour of fire resistance (62, 36, D) a staff of conjuration (62, 37, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (62, 39, D) a +0 long sword a +0 leather armour (63, 8, D) a staff of cold (63, 9, D) a ball python corpse (skeletalised by now) (63, 16, D) a staff of air (63, 17, D) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (63, 19, D) a +0 dagger a +2 robe of willpower a +1 short sword of electrocution a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (63, 20, D) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (63, 27, D) a staff of cold (63, 36, D) a +8 rapier of holy wrath (63, 38, D) a +0 long sword an elf corpse (skeletalised by now) (64, 2, D) a water moccasin corpse (skeletalised by now) (64, 16, D) a +5 long sword of freezing (64, 19, D) a +3 heavy flail a +0 ring mail (64, 26, D) a +2 robe (64, 27, D) the +6 chain mail "Xosudaus" {*Corrode rElec rF+ Regen+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (64, 28, D) a +0 short sword a +0 robe (69, 10, D) a ball python corpse (skeletalised by now) (69, 36, D) a +0 dagger a +0 robe a +2 buckler (70, 8, D) a staff of earth (unseen) (70, 9, D) a ring of flight a ball python corpse (skeletalised by now) (70, 36, D) a +0 spectral quarterstaff a +0 robe the +5 battleaxe of Trog's Inspiration {flame, rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. a spriggan corpse (skeletalised by now) (70, 37, D) a staff of fire (71, 16, D) the +0 long sword "Grim" {heavy, Will+} Will+: It increases your willpower. (71, 17, D) a +0 long sword an elf corpse (skeletalised by now) (71, 26, D) a +4 spear a +0 robe (71, 27, D) the +8 dagger "Vaheon" {venom, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (71, 36, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (71, 37, D) the +3 shortbow of the Original Sin {drain, rF+ rCorr Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (71, 41, D) a +0 spectral quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (72, 8, D) a staff of conjuration (72, 9, D) the +9 rapier of Evisceration {heavy, rF++} rF++: It greatly protects you from fire. (72, 17, D) a +0 long sword a +0 leather armour a +2 buckler a +1 orcbow of electrocution (72, 19, D) a +0 longbow a +0 dagger a +0 leather armour (72, 21, D) a +2 mace of holy wrath a +0 longbow a +0 short sword a +0 leather armour (72, 27, D) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (72, 37, D) the +3 arbalest of Grace {drain, ^Contam Fly rN+ MP+5} rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. (72, 39, D) a black bear corpse (skeletalised by now) (72, 40, D) a +0 short sword a +0 robe a +0 buckler (73, 1, D) the +4 sling of Disintegration {speed, rF+ Will- Int+8 Dex-3} Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. Will-: It decreases your willpower. (73, 16, D) +1 swamp dragon scales (73, 22, D) a +0 dagger a +0 leather armour (73, 37, D) a staff of conjuration (74, 3, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (75, 1, D) a +0 shortbow of flaming