wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (33, -1, D) a ring of poison resistance a ring of protection from cold a ring of fire a +4 ring of protection a ring of protection from cold a ring of protection from fire a ring of protection from cold a ring of ice a ring of see invisible a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (35, 0, D) a ring of resist corrosion (35, 15, D) a +2 robe (36, 1, D) a +0 spear (36, 15, D) the Vellum of Flame Spells Type Level a - Scorch Fire 2 b - Dazzling Flash Hexes/Fire 3 c - Flame Wave Conjuration/Fire 4 (unseen) (37, 1, D) the staff of the Ageless Blessings {Will+ rCorr Str+6 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (37, 3, D) a +0 robe a +0 flail a naga corpse (37, 15, D) a +1 short sword of electrocution (unseen) (38, 0, D) a ring of flight (38, 2, D) a +0 long sword a naga corpse (38, 6, D) a ball python corpse (38, 7, D) a guardian serpent corpse (38, 15, D) a staff of death (unseen) (38, 19, D) a +0 heavy trident (unseen) (39, 0, D) a +2 robe of resistance (39, 4, D) a +0 robe a +0 club a naga corpse (39, 5, D) a black mamba corpse (39, 15, D) the Compendium of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Lehudib's Crystal Spear Conjuration/Earth 8 (unseen) (40, 0, D) the +5 glaive of the Guard {elec, spectral} (40, 4, D) an adder corpse (40, 15, D) a book of Necromancy (41, 0, D) a +1 flail of holy wrath (41, 1, D) a +2 chain mail of poison resistance (41, 3, D) a ball python corpse (41, 15, D) the Compendium of the Puissant Union Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Call Canine Familiar Summoning 3 d - Iskenderun's Battlesphere Conjuration 5 e - Fire Storm Conjuration/Fire 9 (unseen) (42, 0, D) the +7 spear "Ogomearr" {heavy, Fly rF+++ Str+3 Stlth-} Str+3: It affects your strength (+3). rF+++: It renders you almost immune to fire. Fly: It grants you flight. Stlth-: It makes you less stealthy. a ball python corpse (42, 1, D) a book of Blasting (42, 15, D) a book of Cantrips (43, 15, D) the ring "Ginwu" {rC- Str+2 Int+3 Dex+6} [ring of dexterity] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. (unseen) (49, 0, D) a +0 falchion of electrocution (49, 12, D) a +1 quick blade of venom (49, 36, D) a staff of death (50, 16, D) a manticore skeleton (50, 25, D) a +3 vampiric war axe (50, 36, D) a +1 battleaxe of venom (50, 40, D) a blink frog corpse (skeletalised by now) (51, 15, D) a +5 vampiric rapier a +0 robe (51, 25, D) a +1 robe (51, 27, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (51, 28, D) a +0 arbalest a +0 bardiche a +0 chain mail a +0 broad axe a +0 chain mail an orc corpse (skeletalised by now) (51, 41, D) a +0 robe a komodo dragon corpse (skeletalised by now) (52, 0, D) a +6 trident of freezing a shapeshifter corpse (skeletalised by now) (52, 1, D) a +1 vampiric hand axe (52, 3, D) a glowing shapeshifter corpse (skeletalised by now) (52, 4, D) a glowing shapeshifter corpse (skeletalised by now) (52, 6, D) a glowing shapeshifter corpse (skeletalised by now) (52, 12, D) the +1 ring mail "Duuschoipt" {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a water nymph skeleton (52, 13, D) a +2 scale mail of positive energy (52, 15, D) a harpy skeleton (52, 16, D) a +0 spear a silver javelin a +0 leather armour a merfolk skeleton (52, 24, D) a staff of earth (52, 28, D) a +0 flail a +0 plate armour a +0 arbalest a +0 glaive a +0 plate armour a kobold corpse (skeletalised by now) (52, 36, D) the staff of Initee {rElec rPois rC+ rCorr Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, 0, D) an amulet of magic regeneration (53, 6, D) a glowing shapeshifter corpse (skeletalised by now) (53, 13, D) a +2 heavy spear 3 javelins a +0 leather armour (53, 24, D) a There-And-Back Book (53, 27, D) a +0 broad axe a +0 chain mail a +0 giant club a +0 dire flail a +0 plate armour a +0 scimitar a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, 28, D) a +0 dagger a +2 robe of resistance an orc corpse (skeletalised by now) (53, 40, D) a cane toad corpse (skeletalised by now) (53, 41, D) a catoblepas corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (54, 1, D) a +3 heavy orcbow (54, 12, D) a +0 trident a +0 robe a merfolk skeleton (54, 13, D) a +5 trident of venom a +0 robe the +5 scale mail of Elitism {Slay+4} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a merfolk skeleton (54, 14, D) a +0 trident (55, 0, D) a +4 sling of draining (55, 11, D) a merfolk skeleton (55, 12, D) the staff "Killer Bee's Doom" {rPois rC+ rCorr Str+8 Dex-3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+8: It affects your strength (+8). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (55, 13, D) a wind drake skeleton (55, 14, D) a +0 trident 2 boomerangs (55, 40, D) a +0 rapier a +0 animal skin a spriggan corpse (skeletalised by now) (59, 36, D) a staff of alchemy (60, 16, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (60, 18, D) a +0 short sword (60, 36, D) a +2 plate armour of cold resistance (60, 37, D) a book of the Spheres (61, 0, D) a +2 giant club (61, 2, D) an adder corpse (skeletalised by now) (61, 26, D) a staff of conjuration (61, 36, D) a staff of earth (61, 37, D) a book of Flames (62, 1, D) +1 ice dragon scales (62, 2, D) an adder corpse (skeletalised by now) (62, 8, D) the orb of Untruth {light, Rampage} Rampage: It bestows one free step when moving towards enemies. (62, 16, D) an orb of mayhem (62, 17, D) a +1 short sword of venom (62, 20, D) a +0 dagger a +2 robe of willpower (62, 27, D) the +1 flail "Moceloco" {antimagic, Fly} Fly: It grants you flight. (62, 36, D) a +1 antimagic arbalest (63, 0, D) a staff of cold (63, 8, D) a staff of earth (63, 16, D) +2 golden dragon scales (63, 17, D) a +2 robe (63, 27, D) a staff of alchemy (63, 36, D) a +2 heavy glaive (63, 37, D) the +3 war axe of Descent {pain, Stlth+} Stlth+: It makes you more stealthy. (64, 16, D) a staff of fire (64, 18, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (65, 26, D) the storm talisman "Xeplo" {rF+ rC+ Slay+3} [storm talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC+: It protects you from cold. (68, 3, D) a wolf corpse (skeletalised by now) (69, 11, D) a +2 dagger of venom a +0 robe (69, 36, D) a staff of earth (69, 38, D) a bullfrog corpse (skeletalised by now) a wolf corpse (skeletalised by now) (70, 2, D) a yak corpse (skeletalised by now) (70, 8, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (70, 10, D) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (70, 18, D) a wolf corpse (skeletalised by now) (70, 28, D) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (70, 37, D) a +4 ring mail of positive energy a basilisk corpse (skeletalised by now) (71, 8, D) a staff of earth (71, 9, D) a +2 antimagic glaive a +2 robe of fire resistance (71, 11, D) a +0 dagger a +0 robe (71, 16, D) a +0 spear a +1 dire flail of protection a spriggan corpse (skeletalised by now) (71, 26, D) a +0 rapier of speed (71, 27, D) a +0 flail (71, 37, D) a +0 scimitar of flaming a jackal corpse (skeletalised by now) (71, 39, D) a wolf corpse (skeletalised by now) (72, 9, D) a +2 halberd of protection (72, 10, D) a +2 scythe of protection a +1 robe of cold resistance the human corpse of Sigmund (skeletalised by now) (72, 15, D) a black bear corpse (skeletalised by now) (72, 16, D) a +0 war axe of distortion (72, 17, D) a +2 dagger of venom (72, 20, D) a wolf corpse (skeletalised by now) (72, 26, D) a +0 trident a +0 chain mail (72, 28, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 36, D) a staff of earth (73, 26, D) a +0 broad axe of freezing (73, 27, D) the staff of Qazlal's Inspiration {rN+ Int+2 Dex-2 SInv Conj Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 37, D) a wolf corpse (skeletalised by now) (74, 27, D) a +0 dagger a +0 robe (75, 1, D) a staff of conjuration (75, 15, D) a black bear corpse (skeletalised by now)