wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (60, 19, D) a +2 battleaxe (still there?) a +0 plate armour (still there?) (61, 0, D) a +0 short sword of flaming (61, 3, D) a +0 hand axe a +0 leather armour (61, 16, D) a Necronomicon (61, 22, D) a +0 war axe a +0 plate armour a human corpse (62, 0, D) a +2 ring mail of willpower (62, 1, D) a +0 club a boomerang a staff of death (62, 2, D) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (62, 8, D) the +3 war axe "Grum" {heavy, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (62, 16, D) the +0 leather armour of Rotini {Will++ Str-4 Dex+2} Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). Will++: It greatly increases your willpower. (unseen) (62, 17, D) a book of Armaments (63, 0, D) the +10 plate armour of Sin {^Contam rF+ Str+5} Str+5: It affects your strength (+5). rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. (63, 2, D) a +0 dagger a +0 robe (63, 16, D) a book of Transmutation (63, 17, D) an amulet of the acrobat (63, 18, D) a +2 heavy bardiche (still there?) a +0 plate armour (still there?) (64, 16, D) a scroll of brand weapon (64, 17, D) a scroll of brand weapon (64, 21, D) a +0 arbalest a yaktaur corpse (67, 0, D) a staff of fire (68, 0, D) a river rat corpse (skeletalised by now) (69, 10, D) a river rat corpse (70, 8, D) a staff of conjuration (70, 9, D) a +3 heavy hand axe (70, 21, D) a +2 trident of venom a merfolk corpse (71, 8, D) a +2 ring mail of fire resistance (71, 10, D) an iguana corpse (71, 16, D) a +1 mace of protection (71, 17, D) +0 ice dragon scales (72, 8, D) a +5 great sword of holy wrath (72, 17, D) a +2 war axe of venom (72, 18, D) a +0 trident a +0 orcbow a merfolk corpse a centaur corpse (72, 27, D) the +5 woodcutter's axe (73, 16, D) an amulet of faith (73, 26, D) a granite talisman (73, 27, D) a staff of air (74, 2, D) a +1 short sword of holy wrath (74, 3, D) a +5 heavy battleaxe (75, 1, D) a staff of conjuration (75, 16, D) a +0 trident (75, 17, D) a +0 trident a merfolk corpse