wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 9, D) a +0 short sword an elf corpse (61, 0, D) a +1 hand axe of venom (61, 9, D) a +2 glaive of flaming (62, 0, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (62, 2, D) a +0 giant club a +0 giant club (62, 9, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (63, 2, D) a +0 giant club a +0 giant club a troll corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (64, 2, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (67, 2, D) a black bear corpse (skeletalised by now) (68, 0, D) a staff of alchemy (70, 8, D) a +3 quarterstaff of speed (70, 9, D) a +1 lajatang of electrocution (70, 18, D) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (71, 11, D) a hell hound corpse (71, 16, D) a +6 trident of freezing (71, 26, D) a +4 ring of protection (71, 27, D) a +0 vampiric demon trident (unseen) (72, 9, D) a staff of cold (72, 17, D) a +0 scythe a +0 robe the +1 shortbow "Vurphuga" {chaos, rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. the human corpse of Sigmund (72, 18, D) a +0 short sword a +3 leather armour of cold resistance (72, 19, D) a +0 glaive a +0 robe the orc corpse of Blorkula the Orcula (72, 26, D) the ring "Zatoos" {Wiz Dex+5 Stlth+} [ring of wizardry] It improves your spell success rate. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Wiz: It increases the success rate of your magical spells. (unseen) (72, 27, D) a +1 rapier of protection (unseen) (73, 1, D) the staff of Cruel Justice {rF+ Int+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 16, D) a +2 flail of protection (73, 18, D) a +0 club a +0 robe the human corpse of Jessica (73, 26, D) the staff of Uncertain Death {Str-4 Int+5 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 27, D) Sif Muna's Folio of Phantasms Spells Type Level a - Summon Cactus Giant Summoning 6 b - Spellforged Servitor Conjuration/Summoning 7 c - Summon Hydra Summoning 7 (unseen) (75, 1, D) a staff of air (75, 17, D) a +0 dagger a +2 robe of willpower the elf corpse of Dowan