Dungeon Sprint DCSS version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 11853311919405394401 0 wolf37 the Conjurer (level 1, -16/10 HPs) Began as a Deep Elf Conjurer on Nov 7, 2024. Was an Initiate of Vehumet. Demolished by a merfolk ... wielding a +0 trident (26 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:20 (86 turns). wolf37 the Conjurer (Deep Elf Conjurer) Turns: 86, Time: 00:00:22 Health: -16/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 12/12 EV: 11 Int: 40 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . z - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ u - +6 ring of intelligence HPRegen 0.21/turn t - +6 ring of intelligence MPRegen 0.26/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (right hand) u - a +6 ring of intelligence (left hand) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (6) y - a wand of quicksilver (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of might Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 82% 2d7 1% 2 Fulminant Prism Conj/Alch 11% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 14% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kneel at the altar of Vehumet. Vehumet welcomes you! You feel clever. u - a +6 ring of intelligence (left hand) There's nothing to open nearby. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. You feel clever. t - a +6 ring of intelligence (right hand) Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! Found the +4 scale mail of Duck's Teeth {Int+2 SInv} and a ring of wizardry. Found a transporter. Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (chance to affect: 47%) The merfolk's mind is blasted!! The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.=.[.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wolf37 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 70 | D | Became a worshipper of Vehumet 85 | D | Entered arena 2. 85 | D | Noticed a merfolk 85 | D | Noticed a merfolk 85 | D | Found a transporter. 86 | D | Demolished by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Evoke: Wand || 1 Armour: Robe || 1