wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a +2 flail of draining (unseen) (60, 37, D) a +7 chain mail of ponderousness (unseen) (61, 16, D) a staff of conjuration (61, 17, D) a +0 dagger a +0 robe (61, 21, D) a +0 trident a +0 chain mail of poison resistance (61, 37, D) a staff of death (unseen) (62, 0, D) a +3 leather armour of poison resistance (62, 8, D) a +4 falchion of draining (62, 12, D) a black bear corpse (skeletalised by now) (62, 16, D) a storm talisman (62, 17, D) a +0 dagger a +0 robe a +0 short sword a staff of alchemy (62, 27, D) a +4 arbalest of freezing (62, 37, D) the Discursus on the Burning Iceberg Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Metabolic Englaciation Hexes/Ice 5 (unseen) (63, 0, D) an amulet of faith (63, 12, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (63, 16, D) a +1 arbalest of flaming (63, 17, D) a +0 hand axe a +1 ring mail of cold resistance an orc corpse (skeletalised by now) (63, 19, D) a +0 short sword an orc corpse (skeletalised by now) (63, 37, D) a Grand Grimoire (64, 16, D) a talisman of death (64, 26, D) a staff of cold (64, 27, D) a +6 giant club (65, 17, D) a +0 dagger a +0 robe (67, 2, D) a +0 flail (68, 0, D) a +0 plate armour of cold resistance (68, 2, D) a +0 hand axe a +0 leather armour (68, 12, D) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (69, 0, D) a staff of earth (69, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (69, 36, D) a +2 crystal plate armour (70, 8, D) a serpent talisman (70, 9, D) a +6 scimitar of flaming a +0 robe a +0 dagger of protection a +0 robe the human corpse of Jessica (skeletalised by now) (70, 37, D) a staff of fire (71, 12, D) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (71, 16, D) a +4 dagger of venom (71, 26, D) a staff of death (unseen) (71, 27, D) a talisman of death (71, 36, D) a +4 quarterstaff of holy wrath (71, 38, D) a polar bear skeleton (72, 8, D) the staff of Reinforcement {rPois rN+ Int+5 Dex-5 Conj Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 9, D) a +1 long sword of holy wrath (72, 10, D) a +2 scythe of distortion a +0 robe the human corpse of Sigmund (skeletalised by now) (72, 17, D) the +7 long sword of the Omega Point {protect, rElec Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. (72, 19, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (72, 20, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (72, 40, D) a rime drake skeleton (73, 1, D) a staff of death (73, 17, D) a +1 heavy hand cannon (73, 19, D) a +0 short sword a +0 robe (73, 26, D) a staff of cold (73, 27, D) a staff of fire (73, 36, D) a +2 sling of flaming (73, 37, D) a +1 flail of protection (74, 19, D) a black bear corpse (skeletalised by now)