Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 14240093874221600171 254 wolf37 the Conjurer (level 6, -1/32 HPs) Began as a Gargoyle Conjurer on Nov 8, 2024. Slain by an ogre ... wielding a +0 giant spiked club (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:47 (4768 turns). wolf37 the Conjurer (Gargoyle Conjurer) Turns: 4768, Time: 00:03:47 Health: -1/32 AC: 10 Str: 13 XL: 6 Next: 15% Magic: 4/10 EV: 11 Int: 21 God: Gold: 186 SH: 0 Dex: 8 Spells: 8/11 levels left rFire . . . b - +0 dagger (venom) rCold . . . (no shield) rNeg + . . a - +2 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + e - +1 pair of gloves of Volof {*Slow rPois rCorr Str+3} SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: slow self (1%) @: flying A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Missiles d - a throwing net Armour a - a +2 robe (worn) e - the +1 pair of gloves of Volof (worn) {*Slow rPois rCorr Str+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Jewellery c - a ring of protection from fire f - a ring of flight (left hand) Scrolls h - 2 scrolls of teleportation i - a scroll of silence k - a scroll of blinking l - a scroll of torment {unknown} Potions g - a potion of mutation {unknown} j - a potion of invisibility Skills: + Level 2.9 Dodging + Level 4.0 Stealth + Level 3.2 Spellcasting + Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 13% 1 Call Imp Summ 6% N/A 21% 2 Call Canine Familiar Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History l - a scroll labelled TURIWIZIGA Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant spiked club. There is a stone staircase leading down here. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! An ogre is nearby! The magic dart hits the ogre. The ogre is lightly wounded. An ogre is nearby! The magic dart hits the ogre. The ogre is lightly wounded. An ogre is nearby! The magic dart hits the ogre! The ogre is moderately wounded. An ogre is nearby! The magic dart hits the ogre. The ogre is severely wounded. An ogre is nearby! The magic dart hits the ogre. The ogre is severely wounded. An ogre is nearby! The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the ogre but do no damage. The ogre is poisoned. The ogre is almost dead. Unknown command. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club! You die... ....###'####.## .... #.# #.#### ... #.# #..[.# .. ###.# ####.# +...##### #.# #.......# #.# #.#####.###.# #.#.......#.# ....?..O@.#.##### .................# ###.##..##.##.###.# .... ......# ##...##.#### .... ..# # . #.# #.# You could see an ogre (very poisoned). Vanquished Creatures An ogre (D:3) 2 orc wizards 5 adders A ribbon worm (D:3) 7 orcs 6 ball pythons 6 endoplasms 4 giant cockroaches 2 hobgoblins (D:2) 2 jackals (D:2) 4 quokkas 2 bats (D:3) 4 frilled lizards 8 goblins 6 kobolds 8 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wolf37 the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 3/15 MP: 0/5 1259 | D:1 | Learned a level 2 spell: Searing Ray 1326 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/6 3367 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/7 3549 | D:3 | Reached skill level 5 in Conjurations 3890 | D:3 | Reached XP level 5. HP: 28/28 MP: 2/9 4211 | D:3 | Noticed an ogre 4218 | D:3 | Killed an ogre 4307 | D:3 | Identified the +1 pair of gloves of Volof {*Slow rPois | rCorr Str+3} 4644 | D:4 | Reached XP level 6. HP: 16/32 MP: 10/10 4768 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_corners, ebering_dispersal_statue_hall, minmay_misc_feat_roman, minmay_split_cup_small D:2: minmay_razor_zed, layout_basic, minmay_misc_feat_room, kennysheep_nub, bh_walls_and_bars D:3: layout_basic, minmay_ruptured D:4: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.9 Stealth | 3 4 | 4.0 Conjurations | 5 | 5.5 Spellcasting | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Dagger | 13 | 68 || 81 Cast: Magic Dart | 75 | 51 || 126 Use: Potion | 6 | || 6 Scroll | 7 | 2 || 9 Armour: Robe | 25 | 55 || 80 Dodge: Dodged | 16 | 39 || 55