Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 14407976227541899845 78 wolf37 the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Nov 8, 2024. Slain by a hound (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (1871 turns). wolf37 the Conjurer (Octopode Conjurer) Turns: 1871, Time: 00:01:10 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 36% Magic: 2/8 EV: 12 Int: 22 God: Gold: 97 SH: 0 Dex: 10 Spells: 1/8 levels left rFire + . . (no weapon) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - ring of protection from cold rCorr . g - ring of protection from fire SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Jewellery c - a ring of protection from cold (left tentacle) g - a ring of protection from fire (right tentacle) Scrolls b - a scroll of poison {unknown} d - a scroll of enchant armour {unknown} e - a scroll of summoning {unknown} Potions a - a potion of magic f - a potion of heal wounds {unknown} h - a potion of cancellation {unknown} Skills: + Level 2.7 Dodging + Level 3.9 Stealth + Level 2.7 Spellcasting + Level 4.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 12% 2d5 (+2d2 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Leda's Liquefaction Alch/Erth 1% N/A 77% 4 Petrify Alch/Erth 2% N/A 77% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hound bites you. x2 A hound is nearby! You are too injured to fight recklessly! A hound is nearby! You are too injured to fight recklessly! A hound is nearby! You are too injured to fight recklessly! A hound is nearby! You are too injured to fight recklessly! A hound is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A hound is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A hound is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A hound is nearby! The hound bites you but does no damage. You tentacle-slap the hound but do no damage. Your grab misses the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded, 100% to hit) The magic dart hits the hound. The hound is severely wounded. The hound barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded, 100% to hit) The magic dart hits the hound. The hound is almost dead. The hound bites you. You die... ##.#####.# .# #........# .# #..####### .# #..# .# #..# #..# #..# ######..###### ............@# ############h# #.# #.# #.# #.# #.# #.# You could see a hound. Vanquished Creatures 4 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 7 bats (D:1) An endoplasm (D:1) A goblin (D:1) 3 hobgoblins (D:1) 5 kobolds 4 quokkas 5 ball pythons A frilled lizard (D:2) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wolf37 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 830 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 833 | D:1 | Learned a level 2 spell: Searing Ray 1628 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1729 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1869 | D:2 | HP: 1/27 [hound (4)] 1871 | D:2 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_corners, minmay_pentomino_o2 D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_real_fake_doors Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.9 Dodging | | 2.7 Spellcasting | | 2.7 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | 3 || 10 Constrict | 3 | 1 || 4 Tentacles | 3 | 1 || 4 Cast: Magic Dart | 71 | 15 || 86 Armour: Skin | 11 | 11 || 22 Dodge: Dodged | 12 | 2 || 14