wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a +6 rapier of electrocution (unseen) (60, 37, D) the ring "Learuo" {Fly Str+6 Stlth+} [ring of strength] Str+6: It affects your strength (+6). Fly: It grants you flight. Stlth+: It makes you more stealthy. (unseen) (61, 37, D) the ring of Beogh, Glowing {rF+ rC- rN+ rCorr} [ring of resist corrosion] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (62, 0, D) a staff of air (62, 1, D) a staff of alchemy (62, 7, D) a +0 flail (62, 8, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 9, D) a +0 flail a +2 ring mail of poison resistance an orc corpse (skeletalised by now) (62, 16, D) a staff of earth (62, 31, D) a redback corpse (62, 37, D) the +7 whip "Uvaotudo" {pain, Str+2} Str+2: It affects your strength (+2). (unseen) (63, 0, D) a ring of poison resistance (63, 10, D) a +0 dagger a +0 robe (63, 17, D) a +5 dagger of electrocution (63, 22, D) a shapeshifter corpse (63, 26, D) the +9 dagger of Fyor Emi {heavy, rElec} rElec: It insulates you from electricity. (63, 28, D) a scorpion corpse (63, 32, D) a wolf spider corpse (63, 37, D) the +5 rapier of Lies {drain, rF- Str+3 Dex+4 SInv} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (unseen) (64, 16, D) the +3 leather armour of the Untouchables {rN+} rN+: It protects you from negative energy. (64, 19, D) a shapeshifter corpse (64, 21, D) a shapeshifter corpse (64, 26, D) a +1 whip of electrocution (64, 28, D) a tarantella corpse (65, 26, D) a +3 heavy sling (65, 28, D) a scorpion corpse (66, 2, D) a water moccasin corpse (skeletalised by now) (67, 3, D) a ball python corpse (skeletalised by now) (68, 8, D) a shapeshifter corpse (skeletalised by now) (69, 36, D) a +1 spectral quarterstaff (69, 39, D) a +1 vampiric whip (70, 8, D) a +2 barding of fire resistance (70, 36, D) a +2 heavy long sword (70, 37, D) a +0 dagger a +0 mace a +3 flail of venom (71, 26, D) +1 pearl dragon scales (71, 27, D) a +0 club the +8 mace of Slow Death {flame, ^Fragile rElec Will+ Int+8} Int+8: It affects your intelligence (+8). rElec: It insulates you from electricity. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. (71, 28, D) a +0 flail a +0 ring mail an orc corpse (71, 36, D) a +0 dagger a +0 robe the +0 leather armour of the Arcane {rN+ Int+2 SInv} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. an orc corpse (71, 37, D) a +0 dagger a +0 robe (72, 8, D) a +2 spectral quarterstaff (72, 9, D) a +4 trident of protection (72, 16, D) a staff of air (72, 18, D) a death scarab corpse (72, 26, D) a staff of fire (72, 27, D) a +0 club a +0 leather armour an orc corpse (72, 28, D) a +0 dagger a +0 robe an orc corpse (72, 36, D) a +0 scimitar a +0 plate armour a +0 dagger a +0 robe (72, 37, D) a +0 dagger a +0 dagger a +0 robe an orc corpse an orc corpse (73, 10, D) a shapeshifter corpse (skeletalised by now) (73, 17, D) a +3 vampiric great sword (73, 26, D) a ring of poison resistance (73, 27, D) a +0 dagger of venom a +0 robe the staff of the Unspeakable One {rF+ Will+ Int+3 Tloc Fire Earth} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will+: It increases your willpower. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (73, 28, D) a +0 hand axe a +0 chain mail an orc corpse (73, 36, D) the Guide on Intoxication and the Ground Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Petrify Alchemy/Earth 4 d - Sticky Flame Fire/Alchemy 4 e - Lee's Rapid Deconstruction Earth 5