Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 3013265351659781093 53 wolf37 the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Nov 9, 2024. Slain by Terence ... wielding a +0 trident (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (1386 turns). wolf37 the Conjurer (Draconian Conjurer) Turns: 1386, Time: 00:01:25 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 62% Magic: 6/6 EV: 11 Int: 20 God: Gold: 92 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . e - +5 short sword rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ b - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons e - a +5 short sword (weapon) Jewellery b - a ring of protection from cold (left hand) c - an amulet of magic regeneration (around neck) Scrolls h - a scroll of identify {unknown} i - a scroll of enchant weapon {unknown} Potions a - a potion of magic d - a potion of haste {unknown} f - a potion of heal wounds {unknown} g - a potion of attraction {unknown} Skills: + Level 2.3 Dodging + Level 2.3 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 41% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal bites you but does no damage. The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. Found a scroll labelled COATHUOZAGG. Found a stone staircase leading up. The jackal barely misses you. Terence screams, "I fought strong elephant-riders! You're not strong!" Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Terence barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. Terence closely misses you. You hit Terence. You tail-slap Terence, but do no damage. Terence is lightly wounded. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence misses you. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##.......## #.........# #.<......?# #.........# #.........# #.........# #.........# #.........# #......@..# #.......@.# #.........## ##....(....### . ##.....##...# ... #.########†## #...# ## #.# ###.†#..†..# .. #.# #.......# # #. ##.# #..##†#.## You could see Terence. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:2) 3 hobgoblins 18 jackals 3 quokkas 2 bats (D:1) 2 frilled lizards (D:1) 8 kobolds 2 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wolf37 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1176 | D:2 | Reached XP level 3. HP: 22/26 MP: 2/6 1354 | D:2 | Noticed Terence 1386 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring, item_on_display_a D:2: layout_rooms, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | 2 | 2.3 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Short sword || 42 Tailslap || 5 Unarmed || 1 Cast: Magic Dart || 79 Use: Scroll || 1 Armour: Skin || 72 Dodge: Dodged || 80