wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) the ring "Ezosusch" {rC+ rN+ Str+3 Int-2 Slay+5} [ring of positive energy] Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (50, 37, D) a book of Flames (51, 37, D) the +2 robe "Ewoneu" {rCorr Dex+5} Dex+5: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (unseen) (52, 37, D) a ring of ice (53, 37, D) a +4 glaive of venom (unseen) (60, 36, D) the staff of Peace {rElec rC+ Int+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (60, 37, D) a serpent talisman (61, 8, D) the +7 plate armour "Ruesetes" {-Cast Rampage rElec Regen+} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (61, 16, D) a +1 halberd of protection (61, 21, D) a +0 arbalest (61, 26, D) a +2 robe of cold resistance (61, 28, D) a +0 long sword a +0 plate armour (61, 36, D) a +4 flail of protection (61, 41, D) a yak corpse (61, 43, D) a water moccasin corpse (62, 2, D) a hell hound corpse (skeletalised by now) (62, 8, D) a staff of alchemy (62, 10, D) a hell hound corpse (skeletalised by now) (62, 16, D) a +0 halberd of flaming (62, 17, D) a staff of earth (62, 21, D) a +0 dire flail a +0 scale mail a human corpse (skeletalised by now) (62, 26, D) a +4 shortbow (62, 27, D) a +0 dagger a +0 robe a +2 sling of flaming (62, 29, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (62, 36, D) the +3 great sword of the Whelk {freeze, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (62, 37, D) a talisman of death (62, 42, D) a yak corpse (63, 17, D) a staff of earth (63, 18, D) a +0 dagger a +0 robe (63, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 21, D) a +0 halberd a +0 chain mail (63, 27, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 28, D) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (63, 29, D) a +0 hand axe (63, 37, D) a +3 spectral quarterstaff (64, 16, D) a +2 scimitar of holy wrath (64, 17, D) the +0 chain mail "Qynenerr" {rPois rN+ Int-4} Int-4: It affects your intelligence (-4). rPois: It protects you from poison. rN+: It protects you from negative energy. (64, 21, D) a +0 arbalest (64, 26, D) a staff of alchemy (64, 27, D) a +0 whip an orc corpse (skeletalised by now) (64, 38, D) +0 steam dragon scales a steam dragon corpse (65, 29, D) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (66, 1, D) a +0 scimitar an elf corpse (skeletalised by now) (67, 0, D) the +6 mace of Lelim {protect, Fly Str-2 Int+5 Dex+2} Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). Fly: It grants you flight. (68, 0, D) a staff of death (68, 5, D) a +0 long sword a +0 leather armour (69, 0, D) a staff of conjuration (69, 15, D) a +0 shortbow (69, 36, D) a staff of cold (70, 8, D) a dragon-blood talisman (70, 10, D) a jackal corpse (skeletalised by now) (70, 16, D) a +0 shortbow a centaur corpse (skeletalised by now) (70, 28, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (70, 37, D) a +1 scimitar of protection (71, 8, D) a +0 chain mail of poison resistance (71, 10, D) an iguana corpse (skeletalised by now) (71, 16, D) the +6 ice dragon scales of Vermicelli {rPois rF- rC++ Str-4 Int+3 Slay+3} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rPois: It protects you from poison. (71, 29, D) a troll corpse (skeletalised by now) (71, 36, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (71, 40, D) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (72, 9, D) a +3 flail of protection (72, 18, D) a +0 orcbow (72, 19, D) a +0 shortbow a centaur corpse (skeletalised by now) (72, 27, D) a maw talisman (72, 29, D) 4 large rocks a cyclops corpse (skeletalised by now) (72, 30, D) 2 large rocks a cyclops corpse (skeletalised by now) (72, 31, D) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (72, 36, D) a +0 troll leather armour a +2 robe of fire resistance a +0 robe (72, 37, D) a +0 helmet of see invisible (73, 1, D) a +3 whip of draining (73, 16, D) a +2 arbalest of freezing (73, 26, D) a +0 vampiric whip (73, 27, D) a +3 ring mail of cold resistance (73, 36, D) a +2 leather armour of fire resistance (73, 37, D) a staff of death (73, 39, D) a shapeshifter corpse (skeletalised by now) (74, 17, D) a +0 shortbow a centaur corpse (skeletalised by now) (75, 1, D) a +6 shortbow of flaming (unseen) (75, 16, D) a +0 trident a throwing net