wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a +2 great mace of holy wrath (unseen) (60, 30, D) a jackal corpse (skeletalised by now) (60, 37, D) a book of Conjurations (61, 0, D) the +6 chain mail "Ziclil" {Dex+3} Dex+3: It affects your dexterity (+3). (61, 3, D) a +0 long sword a +0 leather armour a +0 buckler (61, 8, D) a +2 chain mail of fire resistance (61, 16, D) a staff of fire (61, 37, D) a +3 orcbow of flaming (unseen) (62, 0, D) a +2 halberd of freezing (62, 16, D) a +1 rapier of holy wrath (62, 18, D) a water moccasin corpse (skeletalised by now) (62, 26, D) the +10 chain mail of Wyiriwa {rN+ Str+6} Str+6: It affects your strength (+6). rN+: It protects you from negative energy. (62, 31, D) a wolf corpse (skeletalised by now) (62, 37, D) a Grand Grimoire (63, 0, D) a +3 spear of venom (63, 8, D) a +0 mace of protection (63, 16, D) a +1 chain mail of cold resistance (63, 17, D) the +3 falchion of Arrival {flame, rF+ MP+10} rF+: It protects you from fire. MP+10: It affects your magic capacity (+10). (63, 26, D) the +5 scythe "Finisher" {speed, execute} (63, 28, D) a blink frog corpse (skeletalised by now) (63, 29, D) a basilisk corpse (skeletalised by now) (63, 32, D) a bullfrog corpse (skeletalised by now) (63, 37, D) a wand of digging (2) (64, 2, D) a +0 long sword (64, 3, D) a +0 long sword a +0 scale mail (64, 17, D) the +0 ring mail of Jiotsomp {rC+} rC+: It protects you from cold. (64, 27, D) the staff of True Grit {^Drain rC+ rN+++ Str+4 Necro Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. ^Drain: It drains your maximum health when unequipped. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 32, D) a komodo dragon corpse (skeletalised by now) (66, 17, D) a komodo dragon corpse (skeletalised by now) (67, 0, D) a +2 heavy hand axe (67, 2, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (68, 1, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (68, 2, D) a +0 long sword a +0 robe (68, 40, D) a +0 giant club a +0 giant club (69, 36, D) a +2 chain mail of cold resistance (70, 8, D) a +6 great sword of freezing (70, 10, D) a jackal corpse (skeletalised by now) (70, 18, D) a +0 short sword a +0 robe (70, 20, D) a black bear corpse (skeletalised by now) (70, 27, D) a +0 trident (70, 29, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (70, 36, D) the +0 buckler of the Harvest {Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (70, 37, D) a +2 ring mail of fire resistance (71, 9, D) a river rat corpse (skeletalised by now) (71, 29, D) a +0 shortbow (71, 36, D) the +10 spear of Fimbulwinter {holy, rElec rPois rF-} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (71, 39, D) 4 large rocks a cyclops corpse (71, 40, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a two-headed ogre corpse a two-headed ogre corpse (71, 42, D) a +0 giant club an ogre corpse (72, 8, D) a staff of death (72, 10, D) an iguana corpse (skeletalised by now) (72, 16, D) the staff of the Ornamental God {*Corrode rF+ Int+4 Fire Alchemy} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rF+: It protects you from fire. *Corrode: It may corrode you when you take damage. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 20, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (72, 27, D) a staff of fire (72, 29, D) a wind drake corpse (skeletalised by now) (72, 30, D) a wind drake corpse (skeletalised by now) (72, 36, D) a +6 flail of holy wrath (72, 37, D) a +0 giant spiked club a +4 heavy quarterstaff (72, 39, D) a +0 giant club a +0 giant club an ogre corpse an ogre corpse (73, 2, D) a +0 flail of protection (still there?) a +0 chain mail (still there?) (73, 17, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (73, 26, D) +0 fire dragon scales (73, 28, D) a +0 orcbow (73, 36, D) the +7 plate armour of Lenwuap {^Drain rN++ Str+2} Str+2: It affects your strength (+2). rN++: It greatly protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (73, 40, D) 3 large rocks a cyclops corpse (74, 1, D) a +3 quarterstaff of chaos a +1 cloak