Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 14762035087945995006 97 wolf37 the Conjurer (level 4, -12/30 HPs) Began as a Demonspawn Conjurer on Nov 9, 2024. Killed by nerve-wracking pain ... invoked by Grinder (16 damage) ... on level 3 of the Dungeon. The game lasted 00:02:39 (2903 turns). wolf37 the Conjurer (Demonspawn Conjurer) Turns: 2903, Time: 00:02:39 Health: -12/30 AC: 9 Str: 8 XL: 4 Next: 42% Magic: 0/8 EV: 16 Int: 20 God: Gold: 150 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg . . . f - +5 robe of Misfortune {Harm *Corrode *Slow EV+5} rPois . (helmet restricted) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: corrode self (3%), slow self (1%), harm (+30% outgoing, +20% incoming) @: no status effects A: antennae 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe c - a +0 pair of gloves (worn) e - a +0 pair of boots (worn) f - the +5 robe of Misfortune (worn) {Harm *Corrode *Slow EV+5} (You found it on level 2 of the Dungeon) EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. Jewellery m - a ring of fire Scrolls d - 3 scrolls of noise {unknown} g - a scroll of brand weapon {unknown} i - a scroll of identify {unknown} Potions b - 3 potions of magic j - a potion of curing {unknown} k - a potion of lignification {unknown} l - a potion of mutation {unknown} n - a potion of invisibility {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 22% 2 Call Imp Summ 4% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Dazzling Flash Hex/Fire 4% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Grinder hits you but does no damage. You are out of magic! You barely miss Grinder. Grinder is moderately wounded. Grinder says, "There's only one good use for a tongue: cutting it out." Grinder hits you! You writhe in agony. Grinder is nearby! You are out of magic! Grinder is nearby! You hit Grinder but do no damage. Grinder is moderately wounded. Grinder hits you! You writhe in agony. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Grinder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Grinder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Grinder is nearby! You are too injured to fight recklessly! Grinder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Grinder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Grinder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Grinder is nearby! Okay, then. Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... Grinder sighs, "Dead already? I want a refund." #...†.....#.# ########...#.###.#.# #..........#.#...#.# ##.#.......#.#.###.# #.#.#|#...........# #.#.#.#..^..#.###.# #.#.#.#...........# ##.#.#.#.#.#.......# #.....@....#.......# ##..5#####.#.#.....# #...., #.........# # ##... .####.......# ## #... .....)......#.## ##.# .#..........#.## #....# ##>............ #..#.# #...<.......... #..#.#.####.......#.## You could see Grinder. Vanquished Creatures 3 adders 3 dart slugs A ribbon worm (D:2) 7 ball pythons 5 endoplasms (D:2) 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins 4 jackals (D:2) 9 kobolds 3 quokkas 2 bats (D:2) 3 frilled lizards 5 rats 57 creatures vanquished. Vanquished Creatures (others) A bat (D:1) 1 creature vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wolf37 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 324 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1036 | D:2 | Found the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 1253 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 2069 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 2271 | D:2 | Learned a level 2 spell: Searing Ray 2276 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2391 | D:3 | Found a stormy altar of Qazlal. 2880 | D:3 | Noticed Grinder 2903 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_2, aquarium_view_2f D:2: layout_rooms D:3: layout_basic, tgw_kikubaaqudgha, nicolae_qazlal_eye_of_the_storm, hex_intersection, kennysheep_generic_room_11, uniq_grinder Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Dodging | 2 | 2.5 Spellcasting | | 2.8 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 81 | || 81 Dagger | 30 | 13 || 43 Cast: Magic Dart | 87 | 37 || 124 Armour: Robe | 57 | 13 || 70 Dodge: Dodged | 114 | 16 || 130