wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +4 orcbow of electrocution (unseen) (49, 37, D) a book of Iron (50, 36, D) an orb of mayhem (unseen) (50, 37, D) a +1 robe of cold resistance (unseen) (50, 40, D) a +0 trident (50, 41, D) a +0 robe (51, 36, D) the +6 sling of Peril {elec, Int+5} Int+5: It affects your intelligence (+5). (unseen) (51, 37, D) a +4 short sword of freezing (still there?) a +0 robe (still there?) a book of Unlife (still there?) (52, 36, D) a +2 mace (still there?) a +0 robe (still there?) a +0 short sword of protection (still there?) (52, 37, D) a +2 scimitar of freezing (unseen) (52, 38, D) a +0 dagger a +0 robe (52, 40, D) a +0 robe (53, 36, D) Soenk's Annotations on the Maleficium Spells Type Level a - Inner Flame Hexes/Fire 3 b - Sigil of Binding Hexes 3 (unseen) (53, 37, D) the amulet of Ororar {Spirit rCorr Str+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (unseen) (54, 36, D) a +1 heavy hand axe (unseen) (57, 39, D) a +0 robe a spriggan corpse (57, 41, D) a +0 quarterstaff a +0 animal skin (59, 18, D) a +0 trident a merfolk corpse (skeletalised by now) (59, 37, D) a staff of death (60, 38, D) an elephant corpse (60, 39, D) a black mamba corpse (60, 40, D) a yak corpse (60, 41, D) a wyvern corpse a wolf corpse (61, 0, D) a +0 heavy trident (unseen) (61, 18, D) 4 large rocks (61, 19, D) a +0 trident (61, 27, D) a +0 long sword a naga corpse (61, 36, D) a ring of resist corrosion (61, 37, D) the +4 morningstar "Furojyn" {drain, Stlth+} Stlth+: It makes you more stealthy. (61, 40, D) a +0 robe a dream sheep corpse (62, 0, D) the +5 shortbow of a treasure trove {heavy, rC+} rC+: It protects you from cold. (62, 8, D) a staff of earth (62, 16, D) the staff "Tammukev" {rElec rPois rF- Str-3 Int+7 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 17, D) a staff of conjuration (62, 26, D) a staff of alchemy (62, 29, D) a ball python corpse (62, 36, D) the +10 mace of Darkness {speed, rCorr} rCorr: It protects you from acid and corrosion. (62, 37, D) the staff "Ycad" {^Drain rPois rF+ Will+ Summ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 0, D) a staff of fire (63, 2, D) a ball python corpse (skeletalised by now) (63, 16, D) a +0 trident a boomerang the staff of Koshevef {Will- rCorr Int+5 Stlth+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. a merfolk corpse (skeletalised by now) (63, 19, D) a +0 shortbow a wind drake corpse (skeletalised by now) (63, 20, D) a +0 orcbow (63, 26, D) a +0 club (63, 29, D) an adder corpse (63, 37, D) the +4 shortbow of a treasure trove {heavy, rElec Will++ SInv} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (64, 16, D) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (64, 17, D) a staff of cold (64, 27, D) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. (64, 28, D) a +0 hand axe a +0 robe (64, 29, D) an adder corpse (65, 26, D) a +3 arbalest of flaming (67, 0, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (68, 0, D) +0 pearl dragon scales (69, 0, D) a +1 mace of protection (69, 36, D) the +6 shortbow of the Sky {drain, rElec Will- Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. (70, 8, D) a +1 falchion of freezing (unseen) (70, 9, D) the +4 spear "Ezorishu" {heavy, rF- Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. (70, 37, D) a staff of death (70, 38, D) a +0 trident a +0 plate armour (70, 39, D) a +0 dagger a +0 robe (71, 8, D) +0 ice dragon scales (71, 17, D) a granite talisman (71, 26, D) a +0 quarterstaff of speed (71, 27, D) a staff of earth (71, 28, D) a +0 flail a naga corpse (skeletalised by now) (71, 35, D) a +0 heavy hand axe (71, 39, D) a +0 short sword (72, 8, D) a staff of air (72, 9, D) a staff of earth (72, 16, D) a staff of earth (72, 38, D) a +0 trident a +0 plate armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc corpse an orc corpse an orc corpse (73, 16, D) a +2 dagger of flaming (73, 27, D) a +2 heavy hand axe (73, 36, D) a +0 heavy dire flail (73, 37, D) a +5 giant spiked club (74, 37, D) a +0 glaive a +0 chain mail an orc corpse (75, 37, D) a +0 battleaxe a +0 chain mail an orc corpse