wolf37 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 17, D) a wolf spider corpse a scorpion corpse (59, 36, D) the Unrestrained Analects (59, 37, D) a manual of Polearms (60, 36, D) a staff of air (unseen) (60, 37, D) a +3 great sword of holy wrath (unseen) (61, 8, D) a +3 scale mail of fire resistance (61, 16, D) a book of Spontaneous Combustion (61, 26, D) a staff of cold (unseen) (61, 36, D) a +1 helmet of intelligence (unseen) (61, 37, D) a +2 heavy mace (unseen) (62, 0, D) a +2 ring mail of cold resistance (62, 3, D) a hell hound corpse (skeletalised by now) (62, 16, D) the +9 whip of the Ancient Nights {pain, rC+ rN+ MP-9 Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). (62, 26, D) a staff of conjuration (62, 36, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (62, 37, D) Yteorawe's Meditations on Melanotic Lava Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Fireball Conjuration/Fire 5 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Fulsome Fusillade Conjuration/Alchemy 8 (unseen) (63, 0, D) the +10 spear of Afat {venom, +Blink Str+2 Dex-4} Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). +Blink: It lets you blink. (63, 8, D) a +4 spear of pain (63, 17, D) a +2 heavy great sword (63, 18, D) a scorpion corpse a scorpion corpse (63, 19, D) a scorpion corpse (63, 26, D) a staff of alchemy (63, 36, D) the Elucidation of the Frostbound Faeries Spells Type Level a - Cause Fear Hexes 4 b - Hoarfrost Cannonade Ice/Alchemy 5 (unseen) (63, 37, D) a +2 broad axe of freezing (unseen) (64, 17, D) the +4 battleaxe "Xicko" {flame, rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (64, 26, D) the +2 ring mail of the Vaults {+Inv} +Inv: It lets you turn invisible. (64, 27, D) a storm talisman (69, 36, D) a staff of earth (70, 9, D) a +2 shortbow of flaming (70, 37, D) a +4 battleaxe a +0 robe a +0 flail of holy wrath (70, 38, D) a +4 mace a +0 robe (71, 8, D) a +0 scimitar of holy wrath (71, 26, D) a +4 mace of holy wrath (71, 28, D) a black mamba corpse (71, 36, D) the staff "Jiawic" {rPois rC+ Dex+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 37, D) the +0 dire flail "Sarcophage" {pain, rC+ Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. (71, 38, D) a +3 hand axe a +0 robe (72, 16, D) a +2 great mace of protection (72, 18, D) a +0 trident a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 27, D) a +1 ring mail of willpower (72, 30, D) a ball python corpse a black mamba corpse (72, 36, D) a +1 heavy hand axe (73, 1, D) a +5 spectral quarterstaff (unseen) (73, 17, D) a +3 flail of protection (73, 18, D) a +0 broad axe a +0 chain mail an orc corpse (skeletalised by now) (73, 36, D) a staff of cold (74, 18, D) a +0 flail a +0 ring mail a +0 flail a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (75, 20, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now)